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  1. #1
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    A lot of people lately have been complaining about bad players. Have you considered that good players are helping make them bad? When you're ridiculously overgeared and insist on ignoring mechanics and powering through, even when one of the party members is brand new and at minimum ilvl, how do you expect them to improve? The worst thing I've seen bad players do is try to act like good players and fail (e.g., with large pulls or ignoring mechanics).

    In fairness, the dungeon design allows for this, but still. The impatience of hardcore players who run off before you can cast stoneskin, immediately pull every boss, never explain anything to anyone, and don't even roll on loot is definitely not helping new players get better.
    (7)

  2. #2
    Player

    Join Date
    Sep 2015
    Posts
    251
    Quote Originally Posted by Talraen View Post
    A lot of people lately have been complaining about bad players. Have you considered that good players are helping make them bad? When you're ridiculously overgeared and insist on ignoring mechanics and powering through, even when one of the party members is brand new and at minimum ilvl, how do you expect them to improve? The worst thing I've seen bad players do is try to act like good players and fail (e.g., with large pulls or ignoring mechanics).

    In fairness, the dungeon design allows for this, but still. The impatience of hardcore players who run off before you can cast stoneskin, immediately pull every boss, never explain anything to anyone, and don't even roll on loot is definitely not helping new players get better.
    If gear is too accessible in your game thats the dev fault really, not the players
    (2)