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  1. #11
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,174
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by GraumSenpai View Post
    What I would like is a command that removes that annoying red text when your using a skill on a target that it can't be used on...
    Quote Originally Posted by Niwashi View Post
    It's been asked for often enough, and they already have that command for it. Just make it work on both copies of the error message. It seems a bit odd that that isn't how "/merror off" worked in the first place.
    /merror does exactly what the help text says it does. "Display or hide text command errors"

    /merror hides messages for things like

    /ac asldkf <mo>
    → "asldkf" is not a valid action name.

    //ac Synastry <mo>
    → The command //ac Synastry <mo> does not exist.

    Firing an <mo> macro when your mouse isn't over something (processes the command with a literal "<mo>")
    → "<mo>" is not a valid target name.


    These are different from the errors that appear in the center of the screen over everything.

    The lines that trigger errors on screen even when /merror off are all valid text commands. That the target is out of range, or of the wrong alignment, or not in line of sight, is not a problem with the text command or the macro, but an incident of the user attempting to use a valid command during an invalid state of the world.

    This is a noteworthy distinction because these midscreen errors are the same errors that appear when you attempt an action without a macro, so of course it makes sense that /merror should have no effect on them. The /merror command therefore should not be adjusted to suppress these messages, but a general interface setting should allow their suppression independent of the method of their generation.
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    Last edited by Rongway; 11-21-2016 at 09:58 AM.