


Leveling potion should be 40$
Yeah and all the feedback from the playerbase asking for the relic to not be grindy was thrown in a furnace and ignored completely. I have a feeling it IS going to be Light farming 2.0. Maybe I'm wrong, in fact, I hope I'm wrong. But that's what I'm leaning towards.



Leveling Potion should be $800; the rough cost of having played the game since ARR Launch by the time that Stormblood launches.




Hopefully additional raids, trials, better dungeons and, essentially content. Most complaints tend to be a lack of things to do, especially during odd patch cycles. Better they focus on alleviating that instead of adding more aesthetics or side stories not a lot of people do.


I'd take light farming over locking progression behind a once every 3 day spawn that few people will be able to get.
Idk wtf they expect of people that want to invest time over repeating old content by implementing a system like that. So lets say it spawns at 1am every 3 days. What happens to people doing relic that work for a living? Or if it\\'s 72 hours from the kill?That\\'s going to be SO much fun trying to peg down when to log in for a zerg fest like S spawns. Don\\'t get me wrong, I think the current relic is far too easy, but from what I\\'ve read in numerous threads, I don\\'t want anything reminiscent of XI unless there are checks and balances to that type of grind. I\\'d rather spend 4 months on one step grinding lights, than having it locked to a single spawn that people will zerg down.
They game is already being skipped , so whats the differences its now been 4 times where ive been tryin to learn the primals that gave so many others trouble in the past the extreme ones and people leave the duty its so lame. I hope squadrens will be able to do some dungeons with youI'm on the fence with the jump potions as right now the game is really not the friendliest or most intuitive for newer players.
I think an intermediate hall teaching the methods of rotations, aggro management in the heat of a fight, etc. would benefit everyone.
But as a player who loves the lore and story, it bothers me in a strange way that the creators are encouraging new players to jump a huge amount of content they clearly spent a huge amount of time on. Like, money to keep creating verses artistic integrity. I mean, you can't keep someone from starting halfway into a book or show, but, at least don't dumb it down for those who started at the beginning.
Why would anyone like this buy a game + 2 expansions (100 bucks?) and use a skip potion for 60 bucks to skip 2/3 of it, anyway?[...] whereas FFXIV attracts plenty of FF fans who've never touched another MMORPG. Can you imagine someone who's never touched an MMORPG getting pushed into a level 60 role with no idea of the basics? I don't see it working. There's also the issue with the story, WoW has never been as heavily story focused as FFXIV but I won't get into that.
If there is such a special snowflake, you won't recognize him in between all those special snowflakes we already have. You're a ninja with almost 900 SS, didn't the MSQ teach you that this a not that good?
Last edited by Neophyte; 11-15-2016 at 04:33 PM.

I havent read too deep into this forum topic. (Still on page 7 as of this post) But I am looking at that in regards to the leveling potions, which until it is not speculation in what they may or may not do, they may be hidden behind a barrier:
Have 1 JOB @ 60 and have completed that jobs quest line to 60. Have completed the MSQ both in ARR & HW.
This would then give you the opportunity to use this job as a gear/tome farming job for your other job that you use a "leveling potion" on. The other option I see is that it could be possible that they could add another restriction in that you must complete StormBlood MSQ and be @ level 70. Then I would see that being possible. In the aspect of ALTS made on the same account, could have either account wide or specific character, but still meet the pre-req of having 1 job @60 or 70 and completed the MSQ either thru ARR & HW or thru ARR, HW & SB.
If you look at it like this, you make a fresh character, your very first character on an account, you use a "leveling potion" and if it indeeds makes you instant level 60, how in the world are you going to get gear? You'll have no gil, no tomes. Unless and I highly doubt this will happen, but depending on how demanding it is, 2 sets of "leveling potions".
1 potion makes you instant level 60. No gear no nada. Will say this potion is $15. The other potion is $30 and this one makes you instant 60 with your ilv200 af gear, head body hands, legs, feet with say a HQ ilv 200 weapon for your job. In the case of PLD you would get a shield as well. You would still need to farm/grind accessories relic weapons and the like. Again though I highly doubt they will instant level 60 a freshly made character on a new account, that has no other characters on it, without some restrictions. As I said though alts on the same account would be treated differently. Again this is my opinion and neither fact or proven.
Last edited by Ry0uSh1n; 11-15-2016 at 04:15 PM. Reason: character limit





I'm really mad about there being no new race. I'm going to get so bored of the ones we have in the next few years.. we really need something new.![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





