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  1. #131
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Crevox View Post
    That's not my point. I don't care who invented them. I'm giving WoW as an example. This game is becoming like every other MMORPG out right now in the western market. A clone in FF flavor.
    You're giving WoW as an example because you're a part of the game group who can't compare it to any other game other than WoW. When I saw you compare this to WoW I lol'd a little bit, as I'm sure everyone else in this thread did
    (4)

  2. #132
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Wolfie View Post
    Hey man, chill. I played FFXI longer than any other MMO, but I can still be objective about it. I quit before Abyssea, so I don't know what it's like now, but that game was totally for masochists up until halfway through TOAU and maybe early WOTG.
    It's ass now. I miss being a masochist.

    Why did they have to ruin it
    (0)

  3. #133
    Player
    Pyrix's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Because it was shit, Demacia.
    (0)

  4. #134
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Pyrix View Post
    Because it was shit, Demacia.

    Pft, like your opinions.
    (2)

  5. #135
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Yikes, tough words in this topic.
    (0)

  6. #136
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Wolfie View Post
    Yikes, tough words in this topic.
    With a thread title like that, who would've guessed?
    (0)

  7. #137
    Player
    yaten's Avatar
    Join Date
    Apr 2011
    Posts
    58
    Character
    Raspberyl Faron
    World
    Sargatanas
    Main Class
    Miner Lv 50
    i like the change but its dumb to charge us before it comes out. i really hate how SE keeps trying to get over on us im not paying a danm dime for this game pre 2.0 and maybe even post 2.0 to.better mmo's will be out this year so why wait to 2013.
    (3)

  8. #138
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by yaten View Post
    i like the change but its dumb to charge us before it comes out.
    THis....entirely
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  9. #139
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Evenstar View Post
    Even FFXI had add-ons, those were maybe not official, but they were there.
    Which heavily ruined the balanced of the game for those who chose to play without them, just like every other MMO out there.
    (0)

  10. #140
    Player

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    Oct 2011
    Posts
    1
    I hate how everyone is worried about "copying"

    There ARE such things as right answers sometimes. For example, an Auction House-type economy is probably the "right answer" in most MMO cases. The biggest problem FFXIV has is that FFXI did a lot of things right, and FFXIV purposely tried NOT to be like FFXI and therefore ended up doing a lot of things wrong in the name of being unique. An idea SHOULD be copied if you can't think of a better one!

    Trying solely to be unique does not result in a good product.... it often ends up, as we saw with FFXIV, in stubbornly using bad ideas in place of proven successful ones.

    And using ideas from other games is not necessarily "copying"... What makes a game great is not how UN-like the others it is, but how WELL everything is executed.

    So you can't tell based on a concept future plan if the game is copying anyone or not - the devil is in the details and HOW all these things actually get implemented and executed.

    Almost nothing is truly innovative anymore - it's taking the same old ideas and doing them BETTER than the all the others that really makes a game stand out.
    (0)

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