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  1. #11
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Parawill View Post
    EDIT: Also, just gonna point this out too. If healer DPS is completely removed, content would be cleared slower, and the need for DPS to actual to do proper rotations spikes up beyond belief. So in the event where Clerics Stance is removed, DPS cannot slack whatsoever and must play really efficiently. Looking at how duty finder is already, I can almost guarantee you that some players will struggle doing not just trials or raids, but dungeons when running across the DPS classes that some healers are currently out DPSing.

    That ain't gonna look pretty.
    Thing is, this issue isn't about CS at all.

    It's all about "only healing" or "also doing dps".

    E.g. if they get rid of CS they could just make the potencies of damaging spells higher on healers.
    Or (more likely, because of SCH/SMN sharing same abilities) making MND the main stat for healer damage.

    You don't need math to proof that without CS with current damage numbers it would take an eternity to kill something and that it wouldn't be mp efficient, lol. xD

    __________


    My favourite change would be:

    Main stat for damage is MND. CS gives a +50%/-50% buff/debuff on damage/heals (potencies adjusted to be balanced) and a boost to accuracy. Higher CD to make it more difficult to use, because of the overall beneficial change to healer dps.

    It would be more similar to tank stance dancing: Always using all of your GCDs and CDs when appropiate, but when the situation allows it you can adjust your stance for extra dps.

    A healer not comfortable with stance dancing can still do dps on a level which is not totally negligible (like a tank unneccesarily staying in tank stance), a healer which is comfy can still do very good dps.
    (2)
    Last edited by Neophyte; 10-27-2016 at 04:11 PM.