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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Voltyblast View Post
    Making niche games nowadays doesn't make you tons of money anymore. Just see at Wildstar and its attempt to gather the "hardcore raiders" back. Was a big success wasn't it?
    So now a story driven game is a "niche game" ? I didn't know some people were stuck in 1983.
    Quote Originally Posted by Voltyblast View Post
    What I'm trying to say is, the more they gate the new players, the more it'll cost on US the current players to keep the game running by making more free stuff locked behind a paywall.
    The more they gate new players, the more reward they'll design to encourage us going back to those old content. Too...bad...
    (3)
    Last edited by Reynhart; 10-18-2016 at 04:28 AM.

  2. #2
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    So now a story driven game is a "niche game" ? I didn't know some people were stuck in 1983.
    The more they gate new players, the more reward they'll design to encourage us going back to those old content. Too...bad...
    Because if you want a story driven game there is something called Visual Novel. Zero gameplay, only story: no more no less. An RPG is still a game, where you play, and videogames have a priority on making the game "playable" first.
    So yes, if a game is based solely on telling a story (visual novels, walking simulators, and stuff like that) I can call them niche because they don't cater to most players. Heck most of people I used to play with don't really care of stories in OTHER games too (fps, adventure, etc).

    And what reward?I ask because there's really no reward that I know of (unless you mean cutscenes?).
    In addition, new players will focus on NEW content, not OLD content. It's ok to keep old content somewhat "playable", but there will be a point where even the new ones will get tired. And I'm pretty sure I'm not the only one here.
    (3)
    Last edited by Voltyblast; 10-18-2016 at 05:57 AM.

  3. #3
    Player
    Nayout's Avatar
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    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by Voltyblast View Post
    Because if you want a story driven game there is something called Visual Novel.
    XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
    And if you want a MMORPG story drive that you play Guild Wars 2 or Wow
    (0)

  4. #4
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nayout View Post
    XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
    And if you want a MMORPG story drive that you play Guild Wars 2 or Wow
    SWTOR: it does story telling much better than ffxiv does, your character isn't a silent meatbag, your actions have a (small) impact in the story and none of the expansions (as far as I know) is locked behind the main story, HOWEVER it will recommend you to complete it because of spoilers. Much better than completely lock it (But yes it's a crappy f2p: I can't even recommend it to anyone "sigh")

    And yes, even GW2 does story telling better in some regards: it lets you choose your path for one thing and your character has a voice: it gives them personality - a bland one, but it's better than none. On top of that some of the world can permanently change depending on the story (Lion's arc: I still remember it got me by surprise when I got back after my yearly pause), which is something that really makes old player feel valued ("I remember Lion's Arc before: it was amazing").

    WoW is the weakest in terms of story telling but 1) It has over 20 years of lore 2) It has more (and better) voice acting 3) there are far more cutscenes (in CG) than FFXIV does. However the lack of story department makes it a more approachable game and that can be either a bad or a good thing, depending on your taste.

    That's my two cents however so feel free to disagree: I'm just concerned for the new players. I already am skipping most of the story anyway.
    (6)

  5. #5
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Voltyblast View Post
    Because if you want a story driven game there is something called Visual Novel.
    Or just any J-RPG that ever existed since the last 20 years...like, you know...Final Fantasy...
    Quote Originally Posted by Voltyblast View Post
    And what reward?I ask because there's really no reward that I know of (unless you mean cutscenes?).
    You know about Daily Roulette ? Or wondrous tails ? Or the simple fact that you get bonuses for having someone who has never done the content in your party ?
    Quote Originally Posted by Voltyblast View Post
    In addition, new players will focus on NEW content, not OLD content. It's ok to keep old content somewhat "playable", but there will be a point where even the new ones will get tired. And I'm pretty sure I'm not the only one here.
    For new players, everything is new content
    (10)
    Last edited by Reynhart; 10-18-2016 at 02:05 PM.