The only way I could be okay with this is if they consolidate the ARR quests. I do believe that the story is as important as anything else in the game, but there comes a point where it becomes a detriment to having new players come to the game. If you tell people they need to do weeks worth of content (obviously variable based on player speed and how much time they put in a day) just to be able to catch up, that would turn them off. That turns me off, and I'm already at max level.

They need to cut the amount of quests and massively increase the amount of experience you get for doing the story. Cutting all those dumb fetch quests before Brayflox and Titan is a start for example.

WoW gets away with it because they have a jump option. Whether or not that's a good thing for this game is another topic, but unless something is done about the msq length they'll have a lot of trouble drawing in new players.