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  1. #191
    Player
    rachcouture's Avatar
    Join Date
    Nov 2014
    Posts
    328
    Character
    Taylor Swiftsong
    World
    Mateus
    Main Class
    Paladin Lv 90
    I will never understand the mislead viewpoint that 2.0 was designed for the casual player when the game requires a significant amount of time investment just to progress alongside the current update schedule.

    That said, and from the perspective of someone from the small and oft-forgotten 'casually hardcore' subset:

    3.0's vast reduction in tedium alongside its notable improvements in storytelling and content variety have kept me confident in the game's direction to-date.

    Now, would I like to see more horizontal progression that extends beyond alt jobs and nigh-meaningless materia melding? Sure. I think most would agree, but large scale adjustments take time to do it right. Patience, it seems, is a lost a virtue.

    The iLevel conundrum is neither here nor there; if you're not Savage raiding day 1 it's a non-issue entirely. Just wait for catch-up patches. Hell, I just work towards what cosmetically suits my characters. No value otherwise when the marginal stat increases can be outplayed and acquired much more easily several months down the road. Grinding yourself into the ground is, and will alway be, an option.

    So why am I here?

    There's no other MMO left in the medium today that matches the consistent love, care and quality control that goes into FFXIV's development. The world and lore do it for me, as does the art design. Significant attention to roleplay elements and minor details build high immersion value -- another must-have on my list of priorities. The battles are fun and frantic. I adore how interactive the crafting system is. I'm always finding new things to do. The classic job system and vast array of high-quality cosmetics allows me to build a multi-dimensional character unobtainable in fixed class game design.

    Truth be told, there's a lot of sandbox and interaction in FFXIV, two qualities paramount to the genre and forgotten by the competition.

    Mind you: there is room for improvement. There always is. But for now, no one does it better.
    (12)

  2. #192
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Astral145 View Post
    Legendary Weapons are not suppose to be easy to get or be easy to upgrade. Adding crafting, fates and low end content makes it easy and extremely boring to get. Which is why I never completed them.
    We don't have "Legenday weapons" in XIV. We have raid weapons and relic weapons.
    And yes, Relic weapons are supposed to be easy to upgrade. That's the entire point of the quest. But...it takes time.

    To be honest, even in FFXI, Relics were not "hard" to get, they were just extremely time consuming.
    (2)

  3. #193
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Astral145 View Post
    Not just raids. It can be other kinds of content. Legendary Weapons are not suppose to be easy to get or be easy to upgrade. Adding crafting, fates and low end content makes it easy and extremely boring to get. Which is why I never completed them.
    The difficulty in relic items is the time sink, with anyone being able to get them as long as you have the patience. Raid items' difficulty lies in the difficulty of the content, as well as how well your group responds and can clear the content.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  4. #194
    Player
    FizzleofHyperion's Avatar
    Join Date
    Sep 2015
    Posts
    126
    Character
    Fizzle Abernath
    World
    Hyperion
    Main Class
    Thaumaturge Lv 31
    Reynhart: I cant unsub because the sole reason i play FFXIV is because of my FC members on Ragnarok. It is like a big family to me and I enjoy it there. My irl friend has a huge FC on Hyperion aswell and that one is pretty rad aswell. I think that is what keeps us going for now. Eventually we might also fade away due to the structure of this game. It is still a very unpersonal game sadly.
    (0)

  5. #195
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by FizzleofHyperion View Post
    Reynhart: I cant unsub because the sole reason i play FFXIV is because of my FC members on Ragnarok.
    In understand that, but it just means the game managed to trap you.

    I also like my FC a lot but more and more people already left out of boredom. Maybe it is why I fnally start considering unsubscribinf between patch.

    On the other end, if other people in your FC are bothered by the game's direction, you can go somewhere else together.
    (2)

  6. #196
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    We don't have "Legenday weapons" in XIV. We have raid weapons and relic weapons.
    And yes, Relic weapons are supposed to be easy to upgrade. That's the entire point of the quest. But...it takes time.

    To be honest, even in FFXI, Relics were not "hard" to get, they were just extremely time consuming.
    and

    Quote Originally Posted by JunseiKei View Post
    The difficulty in relic items is the time sink, with anyone being able to get them as long as you have the patience. Raid items' difficulty lies in the difficulty of the content, as well as how well your group responds and can clear the content.
    Actually the relic weapons started out as legendary weapons back in 1.x - 2.0 then did a 180 when bringing fate grinding to the table. i70 to i90 relic step was a lot more fun and engaging when that particular content was current. It forced the players to run content that would normally be uncomfortable and in the end made them better players.

    Today the weapons are no longer Legendary Weapons... they are easy to get if willing to spend your time doing the same brain dead task over and over and over again so in return you get an over priced piece of glamour that has Legendary Weapon stats on it.
    (3)
    Last edited by Astral145; 09-30-2016 at 12:26 AM.

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

  7. #197
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Everything I hear at FanFest will be whether or not I bother to purchase the new expansion or continue subbing after October.
    (2)

  8. #198
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Seriously, why did we get a DF for Lords of Verminion but not one for the 3 Ancient towers OR coil?

    Like, does anyone stop to think about these that can really benefit for players to return to the old content but STILL continue to DO that content even after it's faded out? Really? There are so many other ideas that can be replaced OR added, but squeenix decided LORDS OF VERMINION GOT TOP PRIORITY.

    Now THAT is something that nobody asked for, and we received. That's something that tells me that squeenix isn't listening to the kind of content we're even asking for half the time and trolling us much like WoW did with their last expansion before they began playing the field on a much better route they drove through.
    (4)

  9. #199
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reynhart View Post
    And yes, Relic weapons are supposed to be easy to upgrade. That's the entire point of the quest. But...it takes time.

    To be honest, even in FFXI, Relics were not "hard" to get, they were just extremely time consuming.
    Yeah, if you were in a Dynamis shell and getting the currency for the leader of the LS, that wasn't happening. Outside of that, it cost an average of 60MIL+ to buy all the currency, not too mention waiting JP midnight and runs of Dynamis. Need I remind you the average time for a human to get a relic weapon in FFXI was about 3-4 years in real life time? And we never wait long because they patch it. Your weapons become complete trash by next patch. In FF11, your relic was a ticket into some LS's--just like a K.Club and a Maats Cap. Everyone and their grandma has a relic weapon in FFXIV. That's a HUGE difference. Dont compare FFXI relics to FFXIV relics, because that's a joke and a pitiful one at that. You must not have had a relic weapon in FFXI if you think it was 'easy' to get. It wasn't.
    (0)
    Last edited by Elkanah; 10-01-2016 at 08:53 AM.

  10. #200
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Elkanah View Post
    Seriously, why did we get a DF for Lords of Verminion but not one for the 3 Ancient towers OR coil?

    Like, does anyone stop to think about these that can really benefit for players to return to the old content but STILL continue to DO that content even after it's faded out? .
    yeah that was a really odd decision, i had to laugh when i read it in the patch notes, so far i find dueling kind of fun, but the wolves den pier is so out of the way to anywhere i frequent between queues(squadrons, marketboard, company workshop, tomestone trader) So im sure it will get underused esp by players like me who got chores to do between queues.
    LOV is the weirdest piece of content so far its priority to the devs seems very strange like theyre trying to push it on us and just wont move on and fix things like the diadem(for real) the potd fixes have got a few of my friends who refused to do it after a couple runs into spamming it ever since they finished msq.
    (1)

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