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  1. #5411
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    I had a what-the-fudge-run last night on my goon. Levelling roulette, Dusk Vigil, me (the goon), whm, pld, blm. Before I continue, you guys know when you want to do something and you have feeling that tells you "no mate, don't do it, just don't"? Well, that will become relevant in a bit.

    The pld died on almost every pull. Yes, even a group of 3 mobs, he would die on most of them. I'm not very good at gooning, but I do try to perform at least enough to keep buffs up and combo in position. The blm was aoeing just fine, things were dieing, that was not the problem. The problem was the whm. She just was jumping around and holying. When out of mp, she would just jump. When pld was about to die, she cured him in CS, so he would die anyways.

    First time the pld goes "rip" and goes again. But after the first boss when he died again on trash for the same reasons, he (or the blm) voted a kick on her.
    Now, I'm normally the one who starts a kick on players like this one. But this time I thought "hey, I'm gooning, I didn't die (well I did but just once), and I'm not the saviour of the innocent, so screw it, whatever". So I never started a kick on anyone this run. I actually wanted to kick everyone equally (it was just a matter of priorities or if I should just leave):
    the pld would run off when mobs were half dead (not even about to die, no, half health), which made it hard for me to hit them, and he would just move them for the sake of moving them, not to dodge or anything, just move them up a fair bit for no reason, and after a while with that pattern I got a tad pissed off; the blm was always jumping too and having two jumpers made me feel a bit dizzy. The blm at least only jumped after a group was killed, I guess that's something (seriously what's with people jumping all the time?). So whenever there was a door to open or something to click, both blm and whm were always jump-jump-jump-jump-jump... When running through corridors they were again jump-jump-jump-jump... But then I had the feeling I mentioned earlier, like "don't do it, just don't". So I didn't.

    And it was a good decision. I was opening Lodestone just to see of these guys were together, turns out the pld and the blm were from the same FC, and as I was typing the whm's name, the kick vote for the whm came through my screen. I clicked yes, not that it would matter but anyways. So another healer joins, we finish, get out, done. But yeah, a quiet unpleasant run.
    (2)
    Last edited by Bebekurenai; 09-14-2016 at 09:37 PM. Reason: lots of edits, I jsut woke up, can't human yet

  2. #5412
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Not quite DF, but joined a PF for open world content. 3 tanks, 1 heal, 1 dps. Out of the 3 tanks the one that tried running point (was using tank stance) was the one that was roughly ilvl 180 - 200. The other two tanks were 230s. DPS and healer 230s. Needless to say, chaos ensued in the aggro table.
    (0)

  3. #5413
    Player
    Anemone_Valesti's Avatar
    Join Date
    Nov 2013
    Posts
    163
    Character
    Hitman Hohenheim
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Expert just now
    There was a new bard to Hull HM. At the very beginning they mention that this is their first time which was 100% fine. The Cut-scenes before duns and before bosses in most of the new duns are short anyways so Im a bit indifferent to them watching the Cut-scene, unlike the Tank who kinda showed that they wanted to get on with it.

    So throughout the dun, the Bard while new was doing good DPS so we pulled everything, ate the mobs like candy, it was pretty nice. Ate the bosses up, then we get to the Final Boss. Now here is where it happens...The Tank run in like Im sure many other tanks do and pull without giving 2 flying freaks about the others. The Bard was still in a cut-scene ( Which its not long at all. A few freaking seconds ) Bard gets locked out so guess what ? The effort by everyone to complete it in a timely manner is shat on as well as the Bard chance to do a new fight (Since being new) was taken away from him as he had to sit there and watch...all because A Tank can't practice freaking patience for a Few Seconds!! The Boss took way more than a few seconds to down since the Healer wasn't DPSing and the Tank was a PLD. All the Tank had to say once the Boss was pulled was "oops forgot it was your first time >_>" and at the end " sorry about that, force of habit ".

    My Thought at the time
    1) Bish! you in 1 instant flushed all the time saved by everyone's efforts throughout the Dun and locked the new guy out of a fight because you couldn't wait for a few seconds for everyone to get to the Purple line ? a few freaking seconds!

    I just Thanked everyone in the end, and gave my Comm to the Bard because for being New, his DPS was nice and it sucked that he got that first time experience/enjoyment snatched from him like that.

    Probably a common story and may not be a big deal to many, but still annoying as hell how some common practices of the community is outright crap towards others and how it can even backfire in some horrible ways. I'll be lying if I said I didn't love Speed-runs, but I also love people enjoying the game and the first time experience like I got to. Is losing a few seconds to wait really that detrimental ?
    (8)

  4. #5414
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by TaranTatsuuchi View Post
    I've seen, and heard of, occasionally joining in progress into an empty instance...
    Not quite sure how that happens...
    That's when recruitement is left open and the remaining player is leaving as you are loading into the instance.
    If recruitment is halted and the last person leaves, the instances just dissolves

    Quote Originally Posted by Anemone_Valesti View Post
    Is losing a few seconds to wait really that detrimental ?
    I'd generally agree with you, but in this instance, the tank obviously didn't do it out of spite to shave off a few seconds off a run,
    and he even apologized about doing what he was used to do with a newbie-free party.
    I think he is a bit unfitting as an example of the "I just want to speedrun things and will ignore everyone who is not ready for that on purpose"-type of tank.
    (0)
    Last edited by Atoli; 09-15-2016 at 12:17 AM.

  5. #5415
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Adventures on the alt: queued for Qarn normal for plot and it seemed at first like it would be a fairly standard run.

    The pulls leading up to the first boss were totally standard. We even killed the Qarn Face in the first room, so dps was great. First boss was where it got exciting.

    First the bard died to doom. SC raised them. Then the PLD and NIN died simultaneously to the next doom. So I slow raised the PLD and the BRD died because they had hate. I got the PLD up to full health and raised the BRD because I was gonna need mp. When the next bees appeared I had hate bc of all the power heals so I had to kite.

    The PLD and BRD both got final sting so I had to heal exclusively instead of raising the NIN. Finally I got the poor NIN up then the PLD died again!!

    But the boss was almost dead so they killed it and the PLD returned to avoid weakness. Narrowly avoided a wipe. The BRD didn't know the doom mechanic, it was their first time, but the PLD and NIN admitted they'd both just spaced out.
    (2)
    Last edited by bounddreamer; 09-15-2016 at 12:26 AM.

  6. #5416
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    My FC leader's husband was doing PotD recently with 1 tank and 3 healers (3 scholars from what I gathered) through floors 11-20 and had quite an... interesting exchange. One healer was dealing damage without cleric stance and the other said that they were just there to heal. The tank pulled mobs 1 by 1 while only my healer's husband actually did damage in cleric stance.

    When asked why the healer who was casting damage spells without cleric stance:
    "don't you guys have cleric stance ?"
    "no, its different on my server, hardly anyone uses that"
    "lol for real? Oo"
    "if 2 heals or more no cleric, even when 2. just how it is"

    The kicker? P-healer is from Balmung and as you can see... My fc leader and her husband are from Balmung. We're all from Balmung. I never knew about this thing that healers on Balmung don't use cleric.

    This is why Balmung has such a bad rap in duty finder T_T
    (2)

  7. #5417
    Player
    Confidence_Trick's Avatar
    Join Date
    Dec 2015
    Posts
    127
    Character
    Foedral Fell
    World
    Cerberus
    Main Class
    Dark Knight Lv 60
    I fear I might be turning into a DF horror story; I'm leveling up MCH and I'm proving to be entirely too fond of the Blank Shot button. Slavering cave worms the size of a town house that look like they can devour your whole party in one gulp? Apparently they can be sent pinballing into a corner of the room from a single Blank, much to the annoyance of all concerned. Except for me. Even as I type out a quick 'Oops' I'm secretly thrilled at sending monsters five times my size skidding backwards with one well placed shot.

    On an unrelated note, does anyone know how to remove that annoying auto-attack chevron indicator thing? The one that covers up important buffs.
    (2)

  8. #5418
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Confidence_Trick View Post
    On an unrelated note, does anyone know how to remove that annoying auto-attack chevron indicator thing? The one that covers up important buffs.
    Isn't the autoattack symbol above the name bar, and the buffs under it? o_O What covers what?
    (1)

  9. #5419
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Confidence_Trick View Post
    On an unrelated note, does anyone know how to remove that annoying auto-attack chevron indicator thing? The one that covers up important buffs.
    You can move stuff around to customize your HUD. I definitely recommend it.
    (2)

  10. #5420
    Player
    Acantha's Avatar
    Join Date
    May 2016
    Location
    Gridania
    Posts
    152
    Character
    Acantha Ibara
    World
    Phoenix
    Main Class
    Astrologian Lv 70
    Been running Hullbreaker HM for the lore recently (really want my healer coat... I know I should upgrade some of my lower BRD stuff but damn... that coat) and it's been fine, until my last run last night.

    I've been running as WHM, tbh for the quicker queues, all ok apart from the first time when I didn't realise that I was supposed to esuna the heavy debuff on the last boss and died like a very stupid thing...

    Anyway, going through this run, was fine, could drop some decent dps and with pretty much just a regen on the tank up to the gorillas, although hadn't had a tank pull the 2 gorillas and tiger up to the other gorillas so had to concentrate on healing then but made it through. But then we got into the snail from ff6 thing boss...
    Everyone was dropping the icebergs all over the place so we couldn't dodge the aoes, 1st wipe.

    Let them know to try and keep them to one side so we can slide outta the way.
    Tank and DRG get it, BLM so didn't... just stayed in his little circle thing the whole time and refused to move, never went into the puddles to mitigate megavolt etc... so I was a little miffed and kept an eye on him.
    This guy NEVER cleansed his poison using the chests on the last boss. Again, refused to move out of Enochian at all. I think he managed 3 stacks at one point. Luckily didn't notice much difference and we got through but ugh... it just annoyed me :/
    I get it, we all wanna keep our dps up when we're playing dps but sometimes you gotta move! >.<

    Luckily the DRG more than made up for him by playing absolutely brilliantly & being nice in chat, so he got my comm.
    (4)
    Last edited by Acantha; 09-15-2016 at 08:18 PM.

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