Nope, but I didn't frequent these forums until recently. It seems like people think there's more outcry about this than usual though.


Trust me, it's been that way since last spring. I remember people bitching about the mob rank/aggro indicators and saying it made the game "Easy mode"
lol i remember this.... hatemeter,aggroindicator = OMGEZYMODE....while now you are b1tchslapped by marmot 3 level higher than you....
Aion Zwei - Masamune
This is a pretty major issue, more serious then the ones presented in 1.18 anyway, I'm curious to hear any counter arguments as to why you think it isn't. I'm trying to form a constructive discussion about this topic but all I keep reading are FFXIV styled facebook comments, and petty retorts. That wasn't a personal attack on any one person but the uncreative responses i've been receiving as a whole.
Last edited by KenJammin; 10-11-2011 at 03:53 PM.
Eh? Was this meant to be a reply to me?This is a pretty major issue, more serious then the ones presented in 1.18 anyway, I'm curious to hear any counter arguments as to why you think it isn't. I'm trying to form a constructive discussion about this topic but all I keep reading are FFXIV styled facebook comments, and petty retorts. That wasn't a personal attack on you but the uncreative responses i've been receiving as a whole.
Sorry my mistake, i edited my post.
Yep the counter arguments I get don't try to disprove the theory that it diminishes character worth but rather basically say, "We'll i'm max level now and I didn't have to play as much as you, why are you complaining so much?". I don't think expecting people to play for 2-3 months over a week makes me a hardcore purist, if they don't plan to play the game for more then 3 months why would SE want them paying a monthly subscription anyway?
The real disheartening part i'm clearly struggling to resolve internally is lets say best case scenario it does get addressed in 1.19a: Why didn't they look at the controversy of PLing more in depth before releasing it, and seek out more player feedback? Why was no testing done on the speed of PL experience done prior to releasing the patch?
Your comment raises an even more discouraging question: Is the development team going to take advise from a bunch of players who clearly have no respect for the games future but are only playing because they see it as a free game and not a beta?
Its clear yoshi-P's ideals are starting to conflict with one another, and he needs to decide on what kind of game he really wants this to be. I'm really questioning Yoshi-P's judgement on this one, I don't think anyone but fickle players actually get excited by the idea that they won't have to actually develop they're character or play style to reach max level.

this is hardly an issue, because right now PLING isnt harming anyone nor making obstraction to players towards progression, iam pretty sure SE is more worried about how to make battle designs, redisgn maps etc, then cater your non-existant hardcore needs, if you truly think that it is a "major issue" then dont do it.This is a pretty major issue, more serious then the ones presented in 1.18 anyway, I'm curious to hear any counter arguments as to why you think it isn't. I'm trying to form a constructive discussion about this topic but all I keep reading are FFXIV styled facebook comments, and petty retorts. That wasn't a personal attack on you but the uncreative responses i've been receiving as a whole.
Yes it harms me, I can't compete with the player that has 5 jobs at rank 50. And if i invite friends to play who appreciate the process of leveling up, they can't compete with a community that consists largely of high rank players. I can't level up the normal way without the sinking feeling that i'm wasting a serious amount of time by not watching someone else kill monsters for me. If you think playing the game as opposed to watching the game make me a hardcore player then you need to seriously look at the level of attachment your trying to achieve to this specific MMO...this is hardly an issue, because right now PLING isnt harming anyone nor making obstraction to players towards progression, iam pretty sure SE is more worried about how to make battle designs, redisgn maps etc, then cater your non-existant hardcore needs, if you truly think that it is a "major issue" then dont do it.
Really? You feel that you competing with people in this game? Play the game the way you and your friends want to play the game.Yes it harms me, I can't compete with the player that has 5 jobs at rank 50. And if i invite friends to play who appreciate the process of leveling up, they can't compete with a community that consists largely of high rank players. I can't level up the normal way without the sinking feeling that i'm wasting a serious amount of time by not watching someone else kill monsters for me. If you think playing the game as opposed to watching the game make me a hardcore player then you need to seriously look at the level of attachment your trying to achieve to this specific MMO...
If it takes you three months to hit 1 lvl50 so what as long as you did it. Competing in this game is stupid, If you want to compete go play some freaking football.
Or play a game with pvp.Really? You feel that you competing with people in this game? Play the game the way you and your friends want to play the game.
If it takes you three months to hit 1 lvl50 so what as long as you did it. Competing in this game is stupid, If you want to compete go play some freaking football.
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