Well, they said at the beginning of 2.0 that they have story planned until the end of 4.0. So by that time we will be done with mother-crystal, primals, warriors of light/darkness, garleans and stuff. 5.0 will be completly new story and place.
Well at this point, is obiously that is not that.
Why? They made this region "just" story dungeon. They can easily make Ala Mhigo and Garlemald dungeons too with Garlean Emperor being dungeon boss and be done with it. Which is actually most likely what is going to happen (or blow them up in cut-scene and say we can't enter them, because they were destroyed).
What has to do this thread related to what are you saing?Why? They made this region "just" story dungeon. They can easily make Ala Mhigo and Garlemald dungeons too with Garlean Emperor being dungeon boss and be done with it. Which is actually most likely what is going to happen (or blow them up in cut-scene and say we can't enter them, because they were destroyed).
You just started poiting out that the main story of the game is about to end and a new one will start. Thats perrty much obious not the case.
PD: It was never confirmed that this 2 new dungeons will be MSQ related, most probably is not gonna be.
If anything, Xelphatol is the optional 'let's go crazy and break stuff' dungeon and the Hard Mode Library is the story dungeon.
Crackpot theory: The very last patch before 4.0 introduces a new field for everyone to play around in, as an introduction/preview of the expansion.
That'd be one heck of a way to hook people into buying the expansion, since doing something like the 2.55 story cliffhanger wouldn't have the same effect anymore. It wouldn't be a predictable thing...
pre 2.0 concept art strongly inferred Xelphatol is an un-traverseable mountain range above ground, and a sprawling subterranean area controlled by the Ixal, deep within .
Think floating balloon city interconnected by rope bridges, plus all of that underground in a massive cave.
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