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  1. #1
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    ・(黒魔道士に限らず)止まっている時間が長いとストレスを感じやすいので、全体のCCの時間を短くしようかと思っている。
    I'm pretty sure this last one is explaining that CC is stressful so they will be lowering all CC, not limited to BLM... I'm pretty rusty though. Someone better than me confirming would be great.

    EDIT: Looks like someone said something similar on Reddit, I am a bit more confident in this translation now.
    (1)
    Last edited by TiramisuMacaron; 08-14-2016 at 01:16 AM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    (黒魔道士に限らず)止まっている時間が長いとストレスを感じやすいので、全体のCCの時間を短くしようかと思っている。
    Quote Originally Posted by TiramisuMacaron View Post
    I'm pretty sure this last one is explaining that CC is stressful so they will be lowering all CC, not limited to BLM... I'm pretty rusty though. Someone better than me confirming would be great.

    EDIT: Looks like someone said something similar on Reddit, I am a bit more confident in this translation now.
    Yep, it does clearly say "not limited to BLM" right in the parenthetical, and CC "in entirety" / "overall" / "altogether" later.

    (Not limited to BLM) Players have felt stressed over the time for which they are stopped, so we're thinking of reducing CC duration as a whole.
    (2)

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Players have felt stressed over the time for which they are stopped, so we're thinking of reducing CC duration as a whole.
    That's a scary thought, because it means that Pld can also be on the chopping block. I know that a Blm/Pld party can be absolutely horrifying to deal with (assuming they're organized), but good CC is half of Pld's overall utility. Without any compensation to balance a shorter stun duration, then the choice between Pld and War would become one sided. This is especially the case when you consider the type of party proficiency that is required when a Pld is in the party. Getting a dps team who can nuke a target in 7-8s is like winning the lottery right now. I can only imagine how frustrating this will be if that time is reduced, not to mention the rage that people will spit at Pld's for 'not doing their job,' because you know that the majority of players will not have read the patch notes ...
    (0)