Did WC and had an interesting run. I entered an in progress and we were at Forgall. It seemed like EVERY Healer had just entered from the look of things as we were all running together to Forgall. Overall, the run went well. No raid wipes, but lots of close calls. Got to give props to my co-healer though, they did amazing. I think his name was Kou. Like I said though, we never wiped... but I think the only reason for that would be due to the good heals happening all around. Cause people were getting hit by all the AoEs xD
I probably did a good dozen revives on just Forgall. My MP was seriously strained. Especially when I accidentally missed a green goo pool during a megadeath (I tried to get that last bit of my manual raise in and missed it by a second T_T). Will admit, our MT did die once or twice though. I didn't notice our tank took over as MT and I wasn't prepared with a heal after hellwind in time. Auto attack murder ftw. At the end, at least half the raid was on the ground, but we passed.
Next up, Ozma. Same thing here, the healing was on point, the D(er)PS seemed to like standing where they shouldn't. A few people in our alliance kept dying to some things, but overall, our group stayed alive just fine. But the other alliances weren't fairing so well. My co heal and I kept running over to res their healers. Same story, got through, but at least half the raid group was tanking the floor real hard at that point.
So now we're at Calofisteri. I don't know who... but someone pulled VERY early. Like, the half of our raid group that died were not back yet early. Luckily, my entire alliance was there, but B and C alliance were not. I think we had about 14 people there when the person pulled... You could see everyone hesitate too. Some attacked, some were standing near the gate deciding what they should do. I stood near it, but after a bit, it looked like majority went for it (which included my entire alliance) so I went in as well. Obviously.... this is not the way you should do it. Things were going fine at first, but when the orbs came, chaos ensued. I could tell there were new people as I watched them get murdered by the beams that come down and as they proceeded to try running away last second and get everyone else hit in the process. On top of that, 3 small orbs weren't killed in time. Somehow, we got all the larger orbs, but probably because people were ignoring the small orbs. *Sigh*
When I saw that some orbs went off, I just knew bad things were to follow. So I started putting stoneskins on people (it was a good choice). Anyways, things continue, more chaos ensues. At one point, I was the only one left alive in my alliance with about 6 other people from other alliances. My tank kept yelling at me to use the lb3 in the party chat. I tried to get it off 3 times before he said anything, but had to cancel to avoid mechanics. As I had to explain to them, me dying means I can't get lb3 off and won't do us any good. Had to avoid a haircut, and penetration. I took a depth charge to the face, but did get lb3 off at a good time. It was a very long fight, but we did get through it.
Once again, props to my co-healer. He did amazing and I can't even count how many raises he gave to the other alliances while I kept our alliance healed up.