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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    My main MMOs were Grand Chase and Ragnarok Online. GC healing was nearly non-existent since you could dodge boss mechanics by animation-locking yourself out of it with abilities.

    Ragnarok Online on the other hand was extremely hard to heal in every aspect. No aggro table whatsoever, only AI commands - wich means MVPs could suddenly lock target on you and screw your life. At least 8 buffs to keep track in a party of 12 people with no party UI whatsoever. PVP was even harder because no way in hell you could see clearly where your guild members were. The only downside in that game was the lack of healing options. A full support would spam Heal and put Sanctuary and keep track of buffs. They made it better with more options for healing with RO renewal, but I quit just before that.
    (0)

  2. #2
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Fevelle View Post
    My main MMOs were Grand Chase and Ragnarok Online. GC healing was nearly non-existent since you could dodge boss mechanics by animation-locking yourself out of it with abilities.

    Ragnarok Online on the other hand was extremely hard to heal in every aspect. No aggro table whatsoever, only AI commands - wich means MVPs could suddenly lock target on you and screw your life. At least 8 buffs to keep track in a party of 12 people with no party UI whatsoever. PVP was even harder because no way in hell you could see clearly where your guild members were. The only downside in that game was the lack of healing options. A full support would spam Heal and put Sanctuary and keep track of buffs. They made it better with more options for healing with RO renewal, but I quit just before that.
    I don't mean to mix threads here, but reading your posts in one of the many "Healer DPS discussion" threads made me think you probably came from healing in RO. I'm kinda pleased to see that I was right. I don't mean to hijack this thread to start a discussion about the healer DPS meta in FFXIV or anything like that, but at least in here I can say that I agree with you that healing in RO was really fun. At least fun in the sense that you were always stressed out because everyone was one hit away from dying lmao.

    I will say that despite us disagreeing on whether or not the current healing styles in FFXIV are cool or not, we can both agree that the healing style present in RO was very fun by its own right! I do sometimes miss being super stressed out because everything was constantly dying. And I do miss keeping track of all the million buffs we could put up too.
    (3)

  3. #3
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fernosaur View Post
    ...
    It surely was! I tried playing RO's "spiritual sucessor" but it wasn't near as fun as the original thing. I think we will never see another MMO like RO, despite its many flaws it was an awesome game. And I say the same for FFXIV.
    (0)

  4. #4
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Fevelle View Post
    It surely was! I tried playing RO's "spiritual sucessor" but it wasn't near as fun as the original thing. I think we will never see another MMO like RO, despite its many flaws it was an awesome game. And I say the same for FFXIV.
    Do you mean Tree of Saviour by its spiritual successor? I tried it too, and tbh I kinda hated it. The game looks real pretty and I really love the job levelling system with the circles, but the thing was SO buggy!! I also have mixed feelings about the healing squares on the ground. On the one hand I think it's kind of innovative, but on the other, the lack of a targeting system made the entire game super difficult to play, in my opinion. But not difficult in a way that it required you to be skilled. It was just difficult because the controls played like ass!
    (1)

  5. #5
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fernosaur View Post
    Do you mean Tree of Saviour by its spiritual successor? I tried it too, and tbh I kinda hated it. The game looks real pretty and I really love the job levelling system with the circles, but the thing was SO buggy!! I also have mixed feelings about the healing squares on the ground. On the one hand I think it's kind of innovative, but on the other, the lack of a targeting system made the entire game super difficult to play, in my opinion. But not difficult in a way that it required you to be skilled. It was just difficult because the controls played like ass!
    Yep, ToS. I thought it was fun-ish, but nothing compared to the fun I had on RO.
    (0)