Was gonna start my own thread but saw this one.
I would agree with talent tree idea mentioned.
I hope the expansion brings some good changes to job/class and skills systems.
Here is an idea of been thinking of lately.
Say goodbye to cross classing and the requirement of a secondary class level to unlock a job.
Assume that class abilities are just their respective job's abilities.
Jobs would get their own versions of some meta cross class skills such as a provoke for DRK and WAR.
Welcome in something similar from FF11. The Sub Job system;
It may not work in FF14 but the idea of it seems more interesting to me then the current cross class system;
In stead of selecting cross class skills you may pick another job as a sub job. The job would still need to be leveled appropriately.
When a job is selected as a sub job it will provide 5 predetermined skills from its arsenal. skills that are part of combos would not be part of those 5.
I know it may be difficult from dev's perspective in determining which skills a job would provide when selected as a sub. Not all combinations would be viable but even if half were at least there would some differences between people opposed to the current design.
I think of this because the cross class system is not that great and we dont know what SE will do for expansion regarding skill bloat and new skills etc.

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