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  1. #1
    Player

    Join Date
    Aug 2011
    Posts
    70

    We appear to have lost a lot of armor

    I had already noticed that we lost a lot of dye options on various armors (cotton actons for example went from like six possible colors to two counting undyed), but we seem to have lost a lot of options as well. . .

    Some examples:

    Previously, we had hempen, cotton, canvas slops. Because these synths used straps and there aren't versions in the patch notes, I'm pretty sure there are no non-dated versions of these now, but we have linen and woolen slops instead.

    Before, same deal, hempen cotton canvas and velveteen cowls, now just linen and woolen cowls only it looks like.

    I am not bringing this up to whine, but I would like to know if I am indeed correct about this, what kind of future changes can we expect? Are some of the missing recipes and dye options planned to be released with 1.19a or perhaps b? I've been trying to get equipment for some lower level new player friends and I've just found that almost across the board there aren't really many or even any options. I'm trying to find pants for my level 20 Thaumaturge and I am completely at a loss. I can't seem to find any craftable pants with any mage stats at all at the moment.

    Hopefully I'm crazy and completely missing something but I've been looking for a while now.
    (8)
    Last edited by SodaPop; 10-08-2011 at 04:53 PM. Reason: accuracy
    Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.

  2. #2
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    It does seem like a lot of armor was lost. I was trying to find some gathering equipment for sub-35 DoL and couldnt really find anything
    (2)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    70
    Kinda surprised no one seems to care about this. We'll rant all day about how new players supposedly can't level up any more but it's all good if they don't have gear options?
    (4)
    Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Its the start of a revamped crafting system and it looks like there is more visual progression. For example there are Half-robes early on and later levels you can wear the full robes. Undoubtedly more gear variety across all ranks is on the way, and this initial revamp is testing the waters of player trends/economy and the like before they figure out how to proceed.
    (0)

  5. #5
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    I think the new recipes are just the first half of the planned, there will be more released over time when the Dated converted to Materia to avoid confusion.
    (1)

  6. #6
    Player

    Join Date
    Aug 2011
    Posts
    70
    Quote Originally Posted by Estellios View Post
    Its the start of a revamped crafting system and it looks like there is more visual progression. For example there are Half-robes early on and later levels you can wear the full robes. Undoubtedly more gear variety across all ranks is on the way, and this initial revamp is testing the waters of player trends/economy and the like before they figure out how to proceed.
    It just seems really bizarre that they're starting with such a minimal amount of gear.

    Anyway I'm hoping a community rep will see this and kindly let us know what's up, seems like a pretty major thing.
    (4)
    Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    We still have a lot of gear if you count Dated gear. All the buyable gear is still concentrated in the higher ranks because no one made low level gear before, so it seems like there's a lot less variety in the low levels.
    (0)

  8. #8
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    I noticed too but I wondered if I was crazy. XD
    I hope a lot of the old gear gets re-added soon as new recipes. :3
    (2)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  9. #9
    Player

    Join Date
    Aug 2011
    Posts
    70
    Really hoping this is in 1.19a. It'd be a shame if they trimmed all those different skins we had for gear and didn't use them again. One of the things I was most excited for just before 1.19 hit was being able to make a Cotton Aketon with a cool color scheme without jumping through hoops to get the parts made, and I'm very confident anyone who has seen the steel cuirass (blue) set is just dying to dye their cobalt stuff blue.
    (0)
    Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.

  10. #10
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    What I'm seeing is, among new gear, far less variation in what you can choose to wear.

    Everything seems to be getting shoehorned in to Magic OR War OR Hand OR Land. ie: You can't choose to be a Thaumaturge, Goldsmith, Fisher and Pugulist and wear the same gear.

    Actually, Thaumaturges can't wear the new shirts at all any more... *cry*

    So in the end, each class is forced to pick between only two or three types of clothing.

    ((Disclaimer: If it is undyed, it doesn't count. It also doesn't count if the optimal rank is way out from your own.))
    (0)

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