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  1. #11
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Velhart View Post
    People don't mind changes to the game, but the idea of completely changing the game and it's core is what people are not for.
    That's why I think actual communication on the ideas need to be realistically discussed so it shows the positives and negatives to both sides, hopefully resulting in a middle ground of some. I'm sure most people wanting changes are perfectly fine seeing changes actually being made versus getting translated commentary saying the dev team will just follow the same formula.

    Quote Originally Posted by Shurrikhan View Post
    (Dramatic voice?) Sometimes, I just wish we could have a commonly used second forum, community moderated, that allows us to figure out what matters most to us, pin those issues and sub-issues therein, work in project teams to hash them out before and after peer review, easily track how far different issues how progressed, and actually present that unified front – or better yet, silver platter ideas. Alas...

    Sadly my HTML skills are minimal.
    This would be great to have, but even having a more solidified link with the JP community on these issues is a step. I wont say that 100% the devs will respond first hand to them since there is no language barrier, but it does increase the chances, plus the JP community tends to keep their threads 'neater' than ours since we like to make 10+ threads on the same issue. They can post that the NA/EU community has the same thoughts as them to a degree, thus increasing community unity.

    Quote Originally Posted by Moomba33 View Post
    There will never be a unified front since different people want different things for the game.
    For example, someone posted earlier in this thread that they wanted to get rid of normal mode raiding. For me normal mode raids was one of my favourite additions to Heavensward since it allowed me to play through the raid story as it's released unlike Coil where I didn't get past t9 until unsync became a thing.

    In general I don't object to new types of content being added. I'm mostly against the restructuring of the rewards system towards horizontal progression as I don't have any interest in farming multiple sets for one job and enjoy the current pace of ilevel increases.
    Although I personally dont like having multiple difficulties of the same content, I will agree that getting rid of them at this junction isn't the best option either; however, we do have several minds in this forum so its possible that a middle ground can be achieved if we actually brainstorm rather than dismissing ideas because they dont sound right.
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    Last edited by KitingGenbu; 07-18-2016 at 12:02 PM.