Quote Originally Posted by Laerune View Post
The way I see it, aslong as they do their basic duties, Tank: Keeps agro and uses their cooldown, DPS: does maxmum damage, Healer keeps everyone alive and all roles : play with common sense, avoid aoe damage etc. Then everything will be fine.

Unfortunately this is not the way SE sees it. The way SE is designing content, everyone must DPS at their highest potential regardless of what else is going on. It's part of what made this community so toxic, and I have news for the rest of the folks in this thread: it has nothing whatsoever to do with World of Warcraft. That game is not even in the same general section of fantasy that this one is and has such little crossover that I can't believe folks are still blaming it for this community's behavior.

This community is a product of this idea that all jobs are really DPS jobs, and that's a product of all jobs being able to do some moderate DPS so they could actually get through solo content without parties. I think this was a mistake and they should have figured out some other way to get people through content.

In XI you would never give a White Mage a hard time for not spamming Holy. Never. I stopped even playing White Mage in this game because if I am going to be a DPS job, I'll play an actual DPS job and not have to worry about healing anyone or anything else. There's no need for the added stress of healing the party, baiting or doing mechanics, and getting yelled at afterward because some jerk has ACT pulled fullscreen and saw that I didn't cast enough Holys. Regardless of how well you do the actual intended role, you are being measured by how much DPS you do you so you'd better be stance dancing into Clerics\Sword\Deliverance. Your role isn't really your role, it's a sidequest.