
Originally Posted by
Februs
What in the world .... WHO EVEN COMPLAINED ABOUT THIS???
Seriously, this was actually one redeeming features of Shatter for me, because people were actually forced to PvP in those matches to finish off the score. Now they're telling us that those matches were an unintended accident, and you'retrying to remove that possibility from even happening?? If you're so opposed to letting us fight, then why the hell are we even allowed to target one another?? The entire concept of PvP is completely lost here, and it really blows my mind.
I never considered the length of the match to be an issue either. I spend ridiculous amounts of time waiting in queue just to get one, maybe two, matches a night that last, what, 15 minutes? Given that it takes an hour just to get in, I can't say I'm enthused to see the duration get reduced.
As for pre-made parties stacking win rates across specific GCs, this had been going on since Secure came out, and it's primarily caused by GC restrictions. One GC cannot have a stacked win rate if there aren't any GC's in the first place; so, just get rid of them already! The simplest damn solution has been staring them in the face for so long that they'd have to literally be blind and deaf to have missed it. I can't believe that they'd rather let FL die, than do this one blatantly obvious solution.