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  1. #11
    Player
    Daeney's Avatar
    Join Date
    Jul 2014
    Posts
    16
    Character
    Gwyn Torhild
    World
    Gilgamesh
    Main Class
    Marauder Lv 68
    Please please please! Most of the MSQs that have close-up shots of players and NPCs look awfully pixelated. It's very distracting since most of the game looks beautiful. Back when 1.0 was underdevelopment there was a comment about how the design team created all textures in very high resolution and reduced these down for the game client to run smoothly. A smooth running game is obviously top priority but if an option high resolution texture pack would be the bee's-knees.
    (8)

  2. #12
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Once they drop PS3 support i'm sure we'll get better textures, however i don't know if they'll do that starting with everything from when the PS3 support was dropped or if they will already have high res textures but haven't released them yet.
    (1)

  3. #13
    Player
    Zanair_Mhairon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    14
    Character
    Zana'ir Mhairon
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I also support the idea of a higher resolution texture pack. There is nothing more immersion breaking than seeing the ground putty trying to eat my character's feet or having a very epic and/or sad scene gobbled up by awful textures and pixelation.
    (6)

  4. #14
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Does no one remember that the very same 1.0 graphics is what was one of the biggest reasons it did not run well? A flower pot using the same amount of data as an NPC.

    As for the texture packs. Why? The game already has a Low > Maximum setting where the textures and graphics have a significant difference. Not to mention, DX9 and DX11 have a lot of differences also.

    You won't see an increase or added features till the PS3 version is dropped.
    (4)

  5. #15
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Never been a graphics junkie so never really noticed.
    (2)

  6. #16
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Ill never understand why this isn't an option. Still holding out hope it gets released in the future.
    (3)

  7. #17
    Player
    xelti's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1
    Character
    Thain Latribiant
    World
    Excalibur
    Main Class
    Dragoon Lv 60

    Hd Textures

    Quote Originally Posted by Gralna View Post
    I'd rather they not, atm the dev team is limited in size as it is, so to have them recreate every texture in the game, with an HD upgrade, then to also create a normal and hd version of all future textures, will either slow down the rate that content comes out, and/or reduce the amount of content released in each patch.
    This isn't exactly how this works. The devs don't have to "make" two different versions of the textures per say. I'm guessing it would be downscaled with some sort of software. The textures that are used in the game now are likely downscaled versions of the originals. So the process of releasing an optional setting to use higher res textures doesn't seem like it would take too much work. I think many people with higher end systems would love to use the full power of their rigs.

    But, I also agree that this may be a problem for PS3 (maybe even PS4) users.

    edit: sorry, just realized that someone else already said this. didn't mean to parrot them
    (10)
    Last edited by xelti; 06-28-2016 at 01:54 AM.

  8. #18
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Yes please, I'm all for this
    (3)

  9. #19
    Player
    CodingSquirrel's Avatar
    Join Date
    Feb 2016
    Posts
    35
    Character
    Ruki Adren
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Velhart View Post
    Does no one remember that the very same 1.0 graphics is what was one of the biggest reasons it did not run well? A flower pot using the same amount of data as an NPC.
    Increasing textures, heck even increasing poly count which is what you're thinking of with that pot, can be done in an intelligent way such that we don't go back to the bad graphical decisions of 1.0. Like don't put as much emphasis on random environmental objects no one is going to notice as you would a character model. Also, it's not a problem as long as you give the correct graphics options so that people with less capable rigs can still use what they have now.

    As for the texture packs. Why? The game already has a Low > Maximum setting where the textures and graphics have a significant difference. Not to mention, DX9 and DX11 have a lot of differences also.
    Because even at max settings most textures are pretty bad, and even the good ones don't hold up too well when you zoom in. Look at this screenshot I came across. You can't seriously tell me you think those look good. http://i.imgur.com/bCtvVlG.png

    You won't see an increase or added features till the PS3 version is dropped.
    There's no reason something like this couldn't be implemented right now. Just don't give the option to the platforms that can't handle it.
    (8)

  10. #20
    Player
    Rahzel's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Yomi Murakami
    World
    Mateus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Sensual View Post
    If not the whole game, at least the armor, glamours, weps, everything you can use on your character. This alone would make it a lot better imo.

    "Oh hey this set looks awesome" then you zoom in and just "Naaaaaaaaaaaaaaaaaaaaah nevermind"
    This. It really kills screenshots that are even remotely close-up on your character. Same thing for mounts and chocobo barding. Want to take even a mid-range pic of your character on their chocobo? Enjoy your heavily pixelated bird beak.
    (3)

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