Which would require removing the RNG. Which means we trade 4 buttons on our bar dedicated to the cards for 8-9 buttons on our bar. They would each be required to have 1-2min cooldowns and also in the process destroy the flavor and thematics of the entire class.
The buffs are powerful, but it is due to the RNG that they are balanced. The instances where a player controls when they use a particular card, and what improvement it has on it, causes the card to take on the cooldown of similar powerful spells. Further, if that RNG was not in place WHM and SCH would drop out of popularity like rocks thrown in a pond. Why bring them when you can bring 2 AST who can keep your 2 highest DPS buffed with 1 min attack speed, damage, or ability cooldown reduction every time a burn phase comes up? While the tank always gets an extra 15% damage resistance whenever a tankbuster is coming up.
It would require the class to be crippled to remove the RNG aspect from the cards and keep it balanced with the other healer classes. To make the cards more then a helpful buff when they are available.



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