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  1. #11
    Player
    Pyrix's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Invalice_Vangaurd View Post
    Agreed. I'm really tired of challenge being about time spent. You can have challenge without having activities that are long and tedious, and you can also have long tedious activities that have no real challenge other than time. SE has a way of implementing the latter most often. However, I'm optimistic SE will do something about it, because if they don't the game will flop on PS3 release, and I'm pretty sure this game cannot sustain another poor release. If PS3 release fails, this game fails.
    This
    /10char
    (8)

  2. #12
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PeaceWalker View Post
    I'd take this thread more seriously if you weren't a brony.
    In any case, the issue with this goes all the way back to Parties and how hard it is to start one.
    Just get a friend to power level you, or something, isn't friendship magic?
    I could, but then that's a bull-s*** solution for a bull-s*** problem. Why would anyone have to rely on high level players to get through the low levels? What about people that DON'T have high level friends? Why is it so difficult to start parties at the lower levels (hint: lack of fun and/or party content)?
    (3)

  3. #13
    Player
    FestAkos's Avatar
    Join Date
    Oct 2011
    Posts
    18
    Character
    Eyn Styrmm
    World
    Adamantoise
    Main Class
    Arcanist Lv 19
    Quote Originally Posted by Invalice_Vangaurd View Post
    Agreed. I'm really tired of challenge being about time spent. You can have challenge without having activities that are long and tedious, and you can also have long tedious activities that have no real challenge other than time. SE has a way of implementing the latter most often. However, I'm optimistic SE will do something about it, because if they don't the game will flop on PS3 release, and I'm pretty sure this game cannot sustain another poor release. If PS3 release fails, this game fails.
    Agree with pretty much all of this. The current leveling system equals simulated content, whereas stuff like the new Ifrit instance is actual content. I don't know why so many people think leveling should be 90% of a game. It's asinine is what it is.
    (5)

  4. #14
    Player
    Pyrix's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    I'm wondering if Guild Wars 2 releasing down the road will be the death of this game, as the content and leveling is nearly antithesis of this.
    (0)

  5. #15
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by FestAkos View Post
    Agree with pretty much all of this. The current leveling system equals simulated content, whereas stuff like the new Ifrit instance is actual content. I don't know why so many people think leveling should be 90% of a game. It's asinine is what it is.
    They put up with levelling because they want the game to be around for years, and developers have convinced them that the only way to do that is to stretch things out for as long as possible. This way, the developer can divide its content up between different level ranges, rather than having it scale dynamically with the individual.

    In reality, the levelling process should be a natural thing, to the point where you almost don't realize that it's happening. Instead, you sit in front of your screen with your eyes fixated on your experience bar, and the game makes every attempt to remind you that, yes, you are level 16, and no, you can't wear that bitchin' armor made from the body of a demon and shoots lasers from the pauldrons; that armor's for good little boys and girls who can endure 50 levels worth of the same repetitive tasks over and over again.
    (7)

  6. #16
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    you cant one or 2 shot mobs anymore, the game needed to be harder. you dont have max out stats in all the slots from a lv50 physical level. exp is better per kill 200xp with a mob the same level as you. no more 10+ mobs or lv99 mob partys.
    this was a good change now future stuff wont be breezed through in a day
    (6)

  7. #17
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AmyRae View Post
    When you put it that way...

    ...it actually sounds like the way it should be.
    Truth! Do you remember FFXI solo on new chars? Rest every mob, if you didn't die from a Decent Challenge! :P
    (7)

  8. #18
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by indira View Post
    you cant one or 2 shot mobs anymore, the game needed to be harder. you dont have max out stats in all the slots from a lv50 physical level. exp is better per kill 200xp with a mob the same level as you. no more 10+ mobs or lv99 mob partys.
    this was a good change now future stuff wont be breezed through in a day
    Not at low levels it's not. I don't even get 200 per mob at my level at 25.
    (0)

  9. #19
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Wolfie View Post
    Why would anyone have to rely on high level players to get through the low levels? What about people that DON'T have high level friends?
    Make friends?
    I hear it's magic.
    (5)

  10. #20
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Gramul View Post
    Make friends?
    I hear it's magic.
    It would be magical if the people on Rabanaster actually spoke to one another outside of their LS's. NOBODY talks. I've tried forming PT's, I've tried asking about active LS's, I've tried just making conversation with people. I try asking if people would like to PT after a behest. People act like NPC's. I've never played an MMO where people were so reluctant to socialize. EVE Online, a game full of paranoid cruelty, where speaking in local can get you killed, is livelier and more social. This MMO feels devoid of life.
    (3)

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