Its pretty balanced, should be fine as is as long as people are willing to teach others how to do it and the people being taught aren't thickheaded.
Its pretty balanced, should be fine as is as long as people are willing to teach others how to do it and the people being taught aren't thickheaded.
Clearing this dungeon was epic, the euphoria that you feel after clearing a dungeon where you die alot is in a strange way very rewarding. This encounter reminds me of single player games like Ninja Gaiden and Dark Soul where monsters and mechanics can kill you very fast.
I agree with the rest of the community, SE should not nerf this, instead this should become the norm for future 24 man raids. If you fail, you try again, again, again, again, I always do this with single player games, so why not with mmorpgs? I too wonder, do the quiters quit playing a single player game after they get a GAME OVER?

you get 230 gear in weeping city and I believe you get an item to increase your primal gear.

I have to agree. I was tanking Sohr kai and had a healer in my group that kept trying to rush me meanwhile we had 2 dps that were new to the dungeon. I understand you want to speed through it but you have to have patience when they're newcomers in the instance.
I love the difficulty.I hope they dont nerf it.I am still stuck at ozma.Wiped 2 times on the first,4 times on the second and 4 times at Ozma.That spherical bastard is tough to beat.I enjoyed doing it has a healer.I mean lots of damage and wipes going around but still had a blast.Music is beautiful also.

he didn't say anything was wrong with the mechanics. he was just stating that people are still figuring it out
I love it personally, but it's incredibly exhausting trying to get 23 other people to agree on what would be a good strategy. If people were more open to working together and cooperating the only remaining problem would be that the second boss has way too much HP.

People will get more gear, and more Hp in time, the fights do not need changed IMO, it is a raid for high end gear, it should not be faceroll easy. In all my time since LoTA launch this is by far the best 24 man raid.
Well, to be constructive we could all throw out some tips for each other. For example, on the second boss, many of the groups I've been in have wiped on the adds because people use their off gcd stuns too early on the succubus. She'll build up a stun immunity and then can't be stunned when she casts beguiling mists. I'm fairly certain silence is a better alternative than stun for this reason. I main a ninja so I just switched to viper and silenced her instead of stun. Not a huge revelation, but it might be helpful.
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