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  1. #221
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,950
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I must be playing a different game or be blessed but people leaving my dungeon instances it pretty rare and I run tons of content. It was once a problem before they instituted a penalty with people leaving. Now it's happens from time to time but certainly it's far to be a chronic problem that SE needs to address.

    Happy to see the comments of the community service rep in this thread who has said there are no plans to change it at this time. I suspect SE has hard numbers relative to how many leave duties and can make decisions based on that data.
    (4)

  2. #222
    Player
    Erim-Nelhah's Avatar
    Join Date
    Apr 2015
    Posts
    241
    Character
    Erim Nelhah
    World
    Gilgamesh
    Main Class
    Dancer Lv 80
    I also rarely see people leave my roulettes, and I've never decided to take a penalty over whatever duty a roulette tossed my way.

    That said, the only thing I would even consider doing is making it so that when you enter a duty for a roulette, that roulette gets locked to that duty until the duty is completed or the daily reset happens, whichever is first.

    For those of you who are saying people shouldn't leave due to bads, there are 2 better ways to deal with them:
    1. Try to help them improve. If they get defensive, shrug it off.
    2. Kick them. Personally, I might try to help them improve first, but a lot of people get defensive about that (I wonder how many people don't realize you can't send or receive tells while you're in a duty).
    If all else fails, leaving is still an option - and can be a better one than putting up with a situation you don't want to be in.

    For those of you who don't want leaving to be an option at all, would you like to feel forced to remain in a situation you really didn't want to be in? I didn't think so. Please try not to force others to remain in situations they don't want to be in.

    --Erim Nelhah
    (2)
    Member of The Cimmerian Aurora <TCA>, Gilgamesh
    Level 80 DNC Main
    Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.

  3. #223
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Welsper59 View Post
    So marriage?
    There's already a thread for that.
    http://forum.square-enix.com/ffxiv/t...kup-Megathread!
    (0)
    Last edited by Pells; 05-07-2016 at 12:19 PM.
    Oooh, shiney...

  4. #224
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Morzy View Post
    Personally 30 minutes is nothing. I could go gather for 30 minutes, it wouldn't be a very big penalty for me.

    Could you change the penalty to, say..

    "Cannot enter a roulette for 3 hours."

    OR even make their future roulette bonus for that specific roulette be cut in half? idk
    I have suggested from the begining a better method but SE just did a flat 30m.
    if u look at a game called LOL , the first time u skip a queue its not a big deal, like 3-5m wait.
    but try it again, it becomes bigger let's say 15m , 30m, 1 hour etc.
    now i would suggest they reset this on a weekly basis, with the max set to 1 or 2 hour.
    so those who frequently leave duty for no reason, will end up at either 1 or 2 hour eventually, and this will make them think twice about this.
    if they keep resset it on a daily basis then the punishment is not big enuf .
    (1)

  5. #225
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    People seem to have forgotten what will happen if the punishment is increased. The number of forced D/Cs goes up, people will idle/refuse to do anything until people kick them even more than they already do. Being kicked = punishment? Way too easily abused, and there are people out there who will do this for the hell of it just for lols.

    30 minutes is fine as it is, if you sign up for a roulette, expect anything to happen, including noobs and people leaving. You can not hold people against their will in a game when they don't want to be there for whatever reason, or have something important they urgently need to go for, but can be back in a short amount of time, just long enough to hinder a run.
    (6)

  6. #226
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Settiesama View Post
    People seem to have forgotten what will happen if the punishment is increased. The number of forced D/Cs goes up, people will idle/refuse to do anything until people kick them even more than they already do. Being kicked = punishment? Way too easily abused, and there are people out there who will do this for the hell of it just for lols.

    30 minutes is fine as it is, if you sign up for a roulette, expect anything to happen, including noobs and people leaving. You can not hold people against their will in a game when they don't want to be there for whatever reason, or have something important they urgently need to go for, but can be back in a short amount of time, just long enough to hinder a run.
    they can simply add an Quit pentalty as well which includes Fake DCs ( like when i close my client etc ) u know u can dc from a duty even in battle by forcing ffxiv app to close.
    (0)

  7. #227
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    What part of "The existing penalty means that you shouldn't leave duties" your brain can't process ?
    No, it still doesn't work that way. You queue for a random dungeon for a bonus. If you don't accept the random then you have nothing to do in a roulette.
    What's your next nonsense ? You'll queue as a tank but refuse to tank, and you'll ask us to go as a premade if we want to "force" you to tank ?
    Your point is excellent. Sadly, those sorts of tanks already do exist :/

    As for your second point - Healers pull that crap all the time. They queue into a dungeon and say "I'm only going to heal" and just stand there doing squat between heals. You are basically carrying them through the dungeon while they put forth absolute minimal effort. It is exactly as if a dps only auto attacked, or a tank barely keeps threat and doesn't use defensive cooldowns.
    Your comparison sucks, by the way. If they are at least fulfilling their role and keeping people alive that is hardly a "carry"
    (0)
    Last edited by Fynlar; 05-07-2016 at 02:57 PM.

  8. #228
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Quote Originally Posted by Fynlar View Post
    Your comparison sucks, by the way. If they are at least fulfilling their role and keeping people alive that is hardly a "carry"
    What if a tank is only keeping threat, but not using defensive cooldowns, they are still fulfilling their 'role' by making sure the mobs are hitting them and not the party, but they are taking so much damage that the healer is running out of MP each pull, that is carrying. What if it's a dps, barely doing their 1-2-3 combo, and not avoiding AoEs, they are also performing their role, they are doing damage.. just not as well as they could and not avoiding avoidable damage stressing their healer, that is also carrying. If a healer refuses to use half it's skillset (the dps stuff), sure it's still performing it's role and keeping the party alive, but they are putting forth only minimal effort on their part. So yes, my comparison works. Minimal effort on a player's part = carry.

    People do it all the time. Some even admit to watching netflix off to the side while doing a dungeon, standing around at times when they could be helping to clear faster. I've seen countless WHM, SCH, and AST standing there doing their little staff/book/globe dance for an entire encounter/pull and only tossing a single cure/physic/benefic. Sometimes not even that if the tank is good enough. They just stand there doing jack. That is carrying and will always be carrying.
    (1)
    Last edited by Dorander; 05-07-2016 at 03:28 PM.

  9. #229
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by starLivitation View Post
    they can simply add an Quit pentalty as well which includes Fake DCs ( like when i close my client etc ) u know u can dc from a duty even in battle by forcing ffxiv app to close.
    And then they'll just pull the plug on their modem.
    (1)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  10. #230
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    What if a tank is only keeping threat, but not using defensive cooldowns, they are still fulfilling their 'role' by making sure the mobs are hitting them and not the party, but they are taking so much damage that the healer is running out of MP each pull, that is carrying.
    If a tank isn't keeping threat and getting their ass kicked much harder than they need to be, they are failing at their main role: to tank.

    What if it's a dps, barely doing their 1-2-3 combo, and not avoiding AoEs, they are also performing their role, they are doing damage.. just not as well as they could and not avoiding avoidable damage stressing their healer, that is also carrying.
    If a DPS is killing so slowly that it's causing problems for the run in the sort of ways you say, they are failing at their main role: to do damage.

    If a healer refuses to use half it's skillset (the dps stuff), sure it's still performing it's role and keeping the party alive, but they are putting forth only minimal effort on their part. So yes, my comparison works. Minimal effort on a player's part = carry.
    Hint: this is different from the previous two examples. If you still don't get why, read it carefully.
    (2)

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