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  1. #1031
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tenured View Post
    Hello, I was wondering what kind of DPS I should have with the following stats: ilvl 223, STR 1176, ACC 654, CRIT 1011, DET 488 and I have the Seph weapon. I don't have a parser, but I can push the SSS A7S dummy down to 3% usually if that helps. I do not use any food, buffs, or pots for this. Also, is there some formula I can use to figure out how much dps I should be able to do? Thanks.
    Use a SSS "calculator", the HP is of the dummies is known so it's a fairly simple process to divide the damage you did (97% of the hp of the A7S dummy) over 3 minutes - giving you DPS of roughly 1644~ you can get more accurate by going to 1-2 decimal places. First one that shows up when searching is http://ffxiv.2digitalgames.de/
    (0)

  2. #1032
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Tenured View Post
    Hello, I was wondering what kind of DPS I should have with the following stats: ilvl 223, STR 1176, ACC 654, CRIT 1011, DET 488 and I have the Seph weapon. I don't have a parser, but I can push the SSS A7S dummy down to 3% usually if that helps. I do not use any food, buffs, or pots for this. Also, is there some formula I can use to figure out how much dps I should be able to do? Thanks.
    http://ffxiv.2digitalgames.de/
    (0)

  3. #1033
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Tenured View Post
    Hello, I was wondering what kind of DPS I should have with the following stats: ilvl 223, STR 1176, ACC 654, CRIT 1011, DET 488 and I have the Seph weapon. I don't have a parser, but I can push the SSS A7S dummy down to 3% usually if that helps. I do not use any food, buffs, or pots for this. Also, is there some formula I can use to figure out how much dps I should be able to do? Thanks.
    There are models a few people have made to try and reason out how much DPS you should be able to do. My model, for instance, is saying you should be around 1670-1710 or so. If you're pulling 1644, that's pretty much right around where you wanna be, maybe just a bit low.
    (1)

  4. #1034
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Quote Originally Posted by raela View Post
    So it's a lot of on and off, huh..

    Well, I did give lock on a try, but it went terribly awfully stupidly bad, to the point of wanting to go die in a corner from shame. Just having the change of view caused me to add large pauses inbetween GCDs, and I couldn't get a feel of movement, so I was messing up positionals.
    With a bit of practice and after a while you don't even notice the camera change it really does become second nature clicking off as aoes appear and that and on to new mobs etc. Keep at it!
    (0)

  5. #1035
    Player
    Tenured's Avatar
    Join Date
    Apr 2016
    Posts
    10
    Character
    Tenured Moon
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by JackFross View Post
    There are models a few people have made to try and reason out how much DPS you should be able to do. My model, for instance, is saying you should be around 1670-1710 or so. If you're pulling 1644, that's pretty much right around where you wanna be, maybe just a bit low.
    I see, I don't have mercy stroke yet, and some people were telling me it'd help a lot. They also said it's best to save buffs for the dummy as well. Would this help in my attempts? I've tried saving them but I can't notice a big difference. Maybe I'm just not doing it right.
    (0)

  6. #1036
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by RachaelMarie22 View Post
    With a bit of practice and after a while you don't even notice the camera change it really does become second nature clicking off as aoes appear and that and on to new mobs etc. Keep at it!
    This is pretty accurate. It's super janky at first, but becomes pretty easy once you get the hang of it. That said: learning when to turn my lock-on off and on is the bit of progression/learning that takes me the longest, personally. You rarely need to use it to avoid AoEs, too, actually. Most of the time, you can just spin around the boss to avoid them. If you do a melee-friendly A7S weight strategy, for instance, you never need to drop Lock-On to dodge.

    You'll have to drop it for the corner set, though;;
    Quote Originally Posted by Tenured View Post
    I see, I don't have mercy stroke yet, and some people were telling me it'd help a lot. They also said it's best to save buffs for the dummy as well. Would this help in my attempts? I've tried saving them but I can't notice a big difference. Maybe I'm just not doing it right.
    Mercy Stroke is not a major boon to your damage. You should have it, but it's not gonna make or break you.

    And, holding buffs and such will help maximize a three-minute parse, but when looking to actually maximize your dps and such, you want to practice NOT holding things. At your gear level, you should be able to down the A7S dummy (in a halfway lucky parse) without using any minor optimizations. You should theoretically be able to also kill the A8S dummy (I cleared it for the first time wearing this.) if you optimize for 3 minutes, but I wouldn't worry much about that.
    (0)

  7. #1037
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Quote Originally Posted by JackFross View Post
    You rarely need to use it to avoid AoEs, too, actually. Most of the time, you can just spin around the boss to avoid them. If you do a melee-friendly A7S weight strategy, for instance, you never need to drop Lock-On to dodge.

    You'll have to drop it for the corner set, though;;
    Yeah I mean for the mahoosive ones to click off for ^.^

    I wish we did a melee friendly strat..I suggested trying it but the feeling every week after clearing is just "clear asap" no trying new stuff :P
    (0)

  8. #1038
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    My group doesn't do melee-friendly strat for the first set of aoes. I asked if we could, but they said safety strats only, so oh well. I miss an auto-attack in my opener, but nothing else, so I don't really mind much.
    (0)

  9. #1039
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    So I've been practicing lock on with R3 and that does make it a bit easier, so thanks guys for the tip. We're still wiping to mechanics on Ratfinx, but when everyone does manage to get their preferred opener in without slip ups, we are skipping prey. We've at least made it to pig adds now (though LB got goofed and we wiped there), but fingers crossed for a clear next week.

    I do have another problem though.. I am horribly embarrassed by my performance on Hummelfaust. It feels like everyone else is improving each time they go in, but I'm failing to "get it." If this works, data here: http://www.fflogs.com/rankings/chara.../10/#boss=5006

    The 1633 parse was because I screwed up and accidentally went into normal rotation for the Fausts instead of holding Battle Litany for Hummelfaust. Using lock-on did give me a lot of trouble at first, but I feel like by last night, it wasn't impeding me as much.. so I'm still just awful at figuring out how best to manage rotation for there. I did try comparing parses to a few, but it seems I'm kind of terrible at figuring things out like that as well. Here's our clear from last night (and 3 close wipes in the same night.. I died for one, but not the others. It was a bad night..): http://www.fflogs.com/reports/Jmw9Lc...e-done&fight=5

    We generally see the cast bar for the final Panzercheck each clear, and I'm worried that I'm the one at fault here. So, if anyone has time to take a look and point out what I'm doing wrong, I'd appreciate it.
    (0)

  10. #1040
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Okay, so. The way I handle Hummel is vastly different than most other Dragoons I know of.

    1. Why are you using Blood of the Dragon before Impulse Drive?
    2. Your opener is weird as fuck. If you're gonna B4B the two Fausts, go for it, but it should look more like uh...
    HT>[IR>B4B]>ID>[PS]>Dis>[BotD>LegS]>CT>[Jump]>4th>[DFD]>ID>[SSD]>Dis>[gsk]>CT>[LifeS]>4th
    ...ish. You can also ID the first Faust before Disembowel on the second for extra damage. Also tab-target back for the SSD to get the Disembowel buff and delay the gsk until after Disembowel applies to get double Dis buff.

    Do not use SSD to close the gap to Hummel. Elusive Jump for that.
    1. You can get to him before he's targetable and therefore get an immediate attack in, rather than waiting until he's targetable and then your first GCD gets delayed by SSD's animation lock.
    2. Elusive is basically worthless elsewhere so why not use it?

    You ended the Fausts with Full Thrust, which is super shitty, RIP dps. You also used a Phlebotomize on one of the Fausts, which is just bad practice in general. Try not to do that. It's a massive loss, especially when it precludes a gcd such as a 4th hit as the last. Lets you get +1 gsk.

    Battle Litany, used when Hummel drops, is completely pointless if you're not stacking it with any buffs of your own. You're doing B4B > BL > B4B without stacking any of it. Either use it on pull for the Fausts or use it with your second B4B, not when Hummel drops. Your party should either be dropping shit on the double and then killing Hummel, or they'll be holding for Hummel. Either way, you should be doing the same thing.

    If you're struggling to kill Hummel, it's because you guys aren't holding your big buffs to use on Hummel and your gear isn't good enough to cheese the fuck out of the fight, yet, so you gotta respect it more.

    If you're looking to boost your personal DPS, you already seem to have figured that out with the 1633 run. I personally hold my full opener for the Hummel, with DFD+SSD+PS+Jump on the Fausts, with IR as the only buff I use there (popping it pre-pull as I run up, so it's absolutely back for Hummel). I usually do 1750+ on it, with one B4B in the fight.

    ...... You save Dragonfire Dive for Hummel..... for some reason?
    You double-weave gsk+Jump - never do that.

    Outside of that - your crit rate is super low. What are your stats? Are you over 1k Crit rate? If not, that's something to look into.
    (0)

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