- How are the server fixes going and what have they accomplished in terms of improving the game? Or when can we expect these fixes to make a dramatic increase in game performance?
- The english forums saw a video of dualboxing movement with extreme imprecision, how are you moving forward to address this serious issue which can and does effect gameplay in negative ways?
- How far along is the world revamp and what can you tell us about the new designs?
- What happened to the implementation of multiple action bars rather than toggling through skills?
- How far along is the jump feature?
- To cast spells you need to "confirm" your target that is already targetted. Redundancy is something you're trying to remove, so will casters ever see the removal of the "confirm" spell casting so we can just hit a spell once a target is targetted?
- How far along is player/linkshell housing? What can you tell us about the design and how it will work?
- Will player housing include gardening, storage, or other unique features?
- Has an in-game Final Fantasy type card game been started yet? (Tetra Master/Triple Triad), and if so, what can you tell us about it?
- A lot of people are itching for free server transfers to join their friends, are there any plans for this in the short future?
- Updated linkshell control is desperately desired, how is the progress on this topic?
- Player ran companies were discussed to exist in balance with linkshells. What progress has been made on this and can you tell us a bit more about the goals for player ran companies?
- Spell animations and player casting animations for mages were requested and confirmed to be under review, how is the progress on this topic and what can you tell us about the new animations?
- You have hinted the Arcanist job will be Geomancer, what will the Musketeer job be?
- How is the work on implementing pet classes/jobs going?
- When will we see the comprehensive mage revisions and what do they entail?
- You've said guildleves aren't the central focus of the game, but they are still the best source of EXP to level up on? How are you continuing to decrease the focus on guildleves? Currently you are implementing EXP chains, but that encourages a form of monotonous gameplay that many players don't like: grinding.
- With the overwhelming majority of negative feedback from the Click and Buy system, what are your future plans regarding payment and this particular company?
- Are you considering a free to play service supported by micro-transactions?
- XI just recently launched a test server, will XIV see one soon?
- Is the PS3 version still under works or cancelled?
- What improved features to the market wards are there, and/or is a global auction house being developed?
- What is the current plan, if there is one, for PVP. Will PVE remain independent from PVP?
- What happened to "open to addon development" that was stressed early on before the release of the game? Why haven't we seen a developer kit released yet?
Update: If anyone would like to submit my questions viaworst communication system ever createdtwitter for the 5am live letter, feel free (and I'd appreciate it). I will not be creating a twitter account, nor will I be waking up extra early for something that will most likely be a rehash of the patch notes.