There has always been a push to skip CSs as CM/praetorium were the thing to farm for tomes early on. The community didn't suddenly turn to shit in the last year or so![]()



No. No they didn't. You're looking at this with rose-tinted goggles.
I was in the beta too. I was in early access. No more than 4 days after the game was released people were speedrunning Prae and CM for tomes.


Will agree with this as I've never seen people wait for cutscense after already running it once.
I'm just going to say this. If you're a high level doing the main story quests. Expect to run into new players, it may not happen all the time. But there are still people who are coming to the game as fresh players. The behavior in those dungeons can really tarnish the community. It's funny, people are not wanting new players to watch the cutscenes, in a story driven mmo and I'm tired of hearing that poor "watch it in the inn" excuse. It's just as annoying as the whole "don't waste my time" comment.




Sort of. I may play games to waste time, but I don't enjoy wasting time (doing nothing/waiting) in video games. I logout if I find myself idling in Idle Shire (and not due to long DF queue times) and play a different game (Bravely Second, Twilight Princess HD or Bloodborne).



Almost - wasting time in an entertaining manner is. You can sit on the couch and watch your favourite performer on TV or you can sit on the couch and watch paint try. The latter will most commonly be regarded as a waste of time, the prior only if you should be doing something else in that time.
And that's the way it should be done and it should have been done ages ago, turn it into a single player instance with maybe npc's to help you. And no i probably won't forget it, when i return to these dungeons later to farm it, whatever high players are farming here, and stump into a new player i will wonder, will i ruin his experience as mine was ruined or wait til 45+ mins of cutscenes. Most likely i won't have a say in the matter since others will rush it regardless.SE can't really change the old MSQ dungeons, as it would require them to redesign them into a single-player instance (the only possible way for you to watch and experience the dungeons at the same time, without having other players wait for you or speed off without you). As others have said, though, it is only those two dungeons. It is a shame that most players have to skip cutscenes in order to experience the dungeon (or vice versa), but it's just a small blemish and you'll most likely forget about the bad experience sooner or later.



As I said before, they already realised their mistake a long time ago and this is how most story duties have been since before Heavensward. Everyone understands SE messed up, and those two dungeons are not a good experience for new players, but 1) they fixed their mistake for future dungeons, 2) complaining about content that old isn't going to solve anything, and 3) the cutscenes in those two dungeons are not even that important. The majority of them in between bosses are just fillers. You won't even remember those cutscenes when you progress, and I'm sure when you're doing countless roulette's and tome farming, you will see both sides here.
Again, I completely understand where you're coming from, but SE understand this and have already changed how they implement cutscenes in Main Story duties.
Last edited by WinterLuna; 03-20-2016 at 06:04 AM.
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I LIKE the fence. I get 2 groups to laugh at then.


