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  1. #41
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Niwashi View Post
    But the fact is that people will run what they have incentives to run, and will spend the time it's expected to take. If they can usually zerg it in a few minutes, then yes, they'll want to do it in a few minutes. If its normal run time is more like 45 minutes, then they'll be just as happy with it at 45 minutes.
    The incentive part? Sure. The rest? Completely untrue. People have incentive to run it now because it doesn't take over 45 minutes. Why would people spend 45 minutes running something just because it's the "norm" when they can get the exact same amount of tomes in half of the time? That's like saying I'd be willing to wait the hour plus queue for Crystal Tower in hope I get a new player and the 100 tomes just because "that's the norm" of the duty. People will do what is most efficient. Spending over 45 minutes gated behind walls for the sake of one new player is not efficient, whether it's normal or not.
    (7)
    Last edited by WinterLuna; 03-18-2016 at 08:37 AM.

  2. #42
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80

    An Idea

    So I would like to ask what you think the result would be if a iLevel sync down to say...55-70 was implemented, however unlikely it is. An iLevel sync lower than the contemporary dungeons is already there for ARF (180 while Nevereap an Fractal are 210). It would probably make the places less speed-runnable unless everyone is there an not left behind. And the Tomes would still be there so there is still incentive.

    For the More "I want tomez an I want 'em Naow" crowd, I would suguess an additional roulette or allowing Trial Roulette to drop all three types at once, plus the rewards fromt he instance themselves.
    (1)
    Last edited by Morningstar1337; 03-18-2016 at 09:30 AM.

  3. #43
    Player
    HakaseNyan's Avatar
    Join Date
    Oct 2014
    Posts
    239
    Character
    Suzu Hakase
    World
    Balmung
    Main Class
    Samurai Lv 90
    I have yet to encounter a DF party that forces newbies to skip cut-scenes. While they enjoy their story cut-scenes, we're clearing things out. I call that efficiency. I won't deny that there are definitely some people who are jerks, but whenever I run the main scenario roulettes I experience a decent harmony. Sure, first-timers may not get to experience some of the fighting, but at least they can enjoy the cut-scenes their first time. They'll definitely run the story dungeons again later, since we obviously are too, so they aren't exactly missing out on the battle. Using the duty-finder comes with its own risks anyway.
    (4)

  4. #44
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    So I would like to ask what you think the result would be if a iLevel sync down to say...55-70 was implemented, however unlikely it is. An iLevel sync lower than the contemporary dungeons is already there for ARF (180 while Nevereap an Fractal are 210). It would probably make the places less speed-runnable unless everyone is there. An the Tomes would still be there so there is still incentive.
    I'm not sure that would do anything at all. I was extremely early to reach the end of the main 2.0 storyline (not the first because I didn't play 24 hours a day) and by the time I did, players were already speedrunning Prae, no more than 3 days after the game was officially released and no one had more than one piece or two of Darklight yet.
    (1)

  5. #45
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by WinterLuna View Post
    The incentive part? Sure. The rest? Completely untrue. People have incentive to run it now because it doesn't take over 45 minutes. Why would people spend 45 minutes running something just because it's the "norm" when they can get the exact same amount of tomes in half of the time?
    The part I highlighted negates the rest of what you said. Obviously, as it is NOW, people won't spend 45 minutes on it. But that's because they can do it in half the time (or less). Remove the ability to do it in half the time, and doing a full run becomes feasible.

    Nobody would "waste" the 15 minutes or so it takes now if they were able to do the same in under 5 minutes. But because it's not feasible in 5 minutes, that's not an issue.
    (1)
    Last edited by Niwashi; 03-18-2016 at 09:09 AM.

  6. #46
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by CyrilLucifer View Post
    I'm not sure that would do anything at all.
    It probably wouldn't.

    If you do the speedrun stat, there are only like three mob groups you fight normally. Everything else is either skipped (with hallowed ground, if need be) or done in armor and thus independent from gear.

    And in castrum, we got these looovely turrets in the second part.

    Quote Originally Posted by Niwashi View Post
    But that's because they can do it in half the time (or less). Remove the ability to do it in half the time, and doing a full run becomes feasible.
    Except it's not just competing with itself, but a Keeper of the Lake speedrun or similar. I'd wager most people would even prefer doing two short dungeons with the same reward over that simply because a) There's more variety and b) They actually get to do something the entire time, rather than standing idly while someone reads.
    (2)
    Last edited by Zojha; 03-18-2016 at 09:12 AM.

  7. #47
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Niwashi View Post
    The part I highlighted negates the rest of what you said. Obviously, as it is NOW, people won't spend 45 minutes on it. But that's because they can do it in half the time (or less). Remove the ability to do it in half the time, and doing a full run becomes feasible.
    You're kind of missing the point. I'm not comparing the dungeon with the same dungeon. I'm comparing running that dungeon in the 45 minutes you're saying it will take, with another dungeon which offers the same amount of tomes but takes half of the time because nobody is watching the cutscenes. Why are they going to spend 45 minutes on The Praetorium when they can spend 15 minutes on another much quicker dungeon which doesn't involve cutscenes and gives the same amount of tomes?
    (3)

  8. #48
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Issue I have with people complaining about this is Party Finder gives you the option to find people who want to watch CS, to complain means you are being to lazy to take that time because you are saying your time is precious and you dont want to waste it waiting on making a group so instead you want to have a random group of people obligate their time to you? Can you see how that in itself is rude? If the majority wants to do it one way you can't scream how it's unfair because at one point you may end up being the majority who gets tired of wasting time like that. And yes at a point it is wasting time cause quite honestly the last story dungeon in 2.0 has a good 15-20+ min of Cutscenes.

    Now think about waiting through those Cutscenes every time, 10-20 mins add up. If the story is important, then take it upon yourself to Party finder 7 others willing to wait, otherwise just accept that if you are making the choice to do it through DF you should respect the majority.
    (8)

  9. #49
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by CyrilLucifer View Post
    I'm not sure that would do anything at all. I was extremely early to reach the end of the main 2.0 storyline (not the first because I didn't play 24 hours a day) and by the time I did, players were already speedrunning Prae, no more than 3 days after the game was officially released and no one had more than one piece or two of Darklight yet.
    I was one of those people speedrunning praetorium in AF gear for the tomestones. An ilvl 55-70 sync would slow it down a bit, sure, but the speedrunning wouldn't stop.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  10. #50
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Powercow View Post
    I was one of those people speedrunning praetorium in AF gear for the tomestones. An ilvl 55-70 sync would slow it down a bit, sure, but the speedrunning wouldn't stop.
    I went to CM instead. I always thought Prae was too much of a hassle to cure when people were in AF.
    (1)

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