Quote Originally Posted by RiceisNice View Post
Not to mention you alreayd have means to alleviate interrupts through surecast, swift cast and equanmniy. It'd be a far better alternative to adjust those rather than making a blanket change that downplays the presence of a non-caster ranged.
Swiftcast is already nerfed to half potency for attacks in PvP, it wouldn't be unreasonable to extend that to crowd control and healing (I'm not sure if it includes heals already or not).

Fire IV is also not "(280+10% + 87.5%) in one GCD." Fire IV cast by itself is 1.2 GCD, and to get that 80% damage boost from AF3 requires a 60 second CD and 1 GCD, a full 1.4 GCD cast, or 3 full GCD casts.

Surecast and Equanimity look nice on paper, until you realize that they are used up when you start (not finish) casting a spell, have a pretty short duration/long recast, and only prevent interruptions from taking damage. I'm not sure how you could adjust those skills to remove the horrific imbalance of a fairy sneeze interrupting a spell, without making those skills insanely overpowered.

A reasonable alternative to this would be to reduce all cast times by 60% in PvP. At this point BLM is just annoy and run, annoy and run, they gave up, boom, BOOM, BOO-oh crap they remembered me, annoy and run, anno-oh crap they are immune, die.