Quote Originally Posted by HPDelron View Post
At the most basic the issue is that all stats more or less boil down to output (HPS/DPS). Say, in addition to the current effect DET looked like this:

Determination: Increases the size of Area of Effect abilities.
SCH Trait: Determination increases the duration of Galvanize effects.
WHM Trait: Determination has double the normal effect on Tetragrammaton.
AST Trait: Chance when you use Royal Road to finish the cool down on Draw & Redraw increases with determination.

...on a conceptual level the way one way to get stat variety is making them more just things that are plugged into a HPs formula.
So something like gearing for utility/burst/saving stats vs. general output stats? If any of these stats are going to be one's they'd have already preferred, it's not really going to add anything to the table, decision-wise, even if their outputs may become that much more noticeable.

/Imagining if several CDs all scaled with Spell Speed, for instance.