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  1. #1
    Player
    Darkshade's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Markets
    Posts
    356
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Konachibi View Post
    Oh.

    Last time I played FFXI the guy in charge of the LS I joined kept adamantly telling me that the xbox360 version was graphically superior to the PC version. I laughed at him and told him he was talking bull and that PC would always stand above consoles regardless but he seemed quite blind to that.

    Still I would have expected the 360 version to at least look better than the PS2 version surely?

    Also from what I remember SE's plan when they made FFXIV look like this was so that at the moment it's quite demanding for a computer, where as a few years down the line it won't be totally "WOW AMAZIN!" like it is now but it'll still look good. Best way to make a games graphics age well is to make it look awesome to begin with, then it takes longer to look dated
    It's a port of the PC version so it uses similar PC assets. Devs of XI claimed that the PC version had 2x sized textures, however this is mostly untrue. There are some objects / models / zones that use higher resolution textures on PC/360 but mostly they're the same textures with some having been re-sampled via software up-scaling. No additional detail is derived from that process though.

    Most of XI on PC and 360' "look better" attribute is just that you have the option to render the 3D resolution at a much higher resolution than the PS2 version, also the PC version depending on your hardware might run at a constant 30FPS compared to the inconsistent frame rate of the PS2 version that often dipped as low as 12FPS.
    (0)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  2. #2
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Darkshade View Post
    It's a port of the PC version so it uses similar PC assets. Devs of XI claimed that the PC version had 2x sized textures, however this is mostly untrue. There are some objects / models / zones that use higher resolution textures on PC/360 but mostly they're the same textures with some having been re-sampled via software up-scaling. No additional detail is derived from that process though.

    Most of XI on PC and 360' "look better" attribute is just that you have the option to render the 3D resolution at a much higher resolution than the PS2 version, also the PC version depending on your hardware might run at a constant 30FPS compared to the inconsistent frame rate of the PS2 version that often dipped as low as 12FPS.
    That's what I figured.

    I do remember last time I played it seeing a summoner run past me with a Carbuncle summoned, and noticing that for some reason Carbuncle was like, graphically superior to everything else on the screen.

    It was like a PS1 character surrounded by SNES graphics XD

  3. #3
    Player
    Aykatu's Avatar
    Join Date
    May 2011
    Posts
    73
    Character
    Aykatu Katamaru
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    If I turn nearly everything down on FFXIV, it's worse than snes...It actually turns into might and magic -1
    (0)

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