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  1. #11
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    You know, why not add it as an option feature like how min ilvl sync is for DF? Not only can you see how you do in your current gear, if you feel you only really passed because of your higher ilvl/just for funs you can ilvl sync down and do it that way too.
    (3)

  2. #12
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Dualblade View Post
    You know, why not add it as an option feature like how min ilvl sync is for DF? Not only can you see how you do in your current gear, if you feel you only really passed because of your higher ilvl/just for funs you can ilvl sync down and do it that way too.
    And FINALLY... on the second page, someone gets it.
    (0)

  3. #13
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    To be fair you posted right before I could~
    (0)

  4. #14
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Syzygian View Post
    All jobs have an optimal single-target rotation, not sure what you're getting at.

    Anyway, the idea is that you should have the option to enable an ilvl sync to see if you can meet the check with your rotation alone. I dunno why people are opposed to that. If anything it would make SSS a more accurate depiction of what a player needs to work on.
    And there are two types of people. People who care, and people who don't.

    People who care already know this SquareEnix™ approved rotation and already maximized their potential in this 3 minutes time frame. People who don't will simply brute force it with item level like previous poster stated, and is the purpose of having SSS in the first place.

    Also some Jobs, like Machinist, benefits more from not using their optimal rotation in SSS due nature of their playstyle, so it simply wouldn't work, but I digress. Apparently people only 'get it' if they agreed with you.
    (2)

  5. #15
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I think it's because the entire point of SSS is to let players see if they have enough DPS to clear a fight. It's not about perfecting your rotation. If that was the case, they would've actually just told you what your rotation was and had you play dance dance revolution instead.

    What you're asking for is something they didn't intend SSS to be. People complained that with the lack of an official parser, there was no way to see if you actually did enough DPS to pass the DPS checks in content short of just doing it and potentially wasting the time of 7 other people. SSS lets you find out if you're ready for content.

    Could they add a challenge mode to SSS? Sure. They could add a challenge mode to a lot of things in this game but they haven't yet. For the most part, SE just lets the players challenge themselves.
    (7)

  6. #16
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Syzygian View Post
    That is a good point, but I feel that it would still be a good feature to have at least have an optional ilvl sync. Even if the person in your example fails to clear in i195, the time/percentage remaining on the dummy at the end should give him an idea of how much gear he needs (or how much DPS he's missing from his rotation).
    I agree with you on that.
    (0)

  7. #17
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by mosaicex View Post
    Apparently people only 'get it' if they agreed with you.
    Apparently people who make a simple suggestion turn the stick in your butt sideways.
    (0)

  8. #18
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Stone Sky Sea is supposed to be a thing that tells you whether or not you are ready for a specific piece of content, damage-wise. Since your damage is made up of both gear and rotation, it makes no sense to item level sync it unless the content it is supposed to be preparing you for is also item level synced. Players who are worse at their job need stronger items to clear content in game, so of course they will need them to finish a SSS challenge. If you just want it as an optional challenge then spend your time getting gear of whatever item level instead of posting on the forums about it. Or do actual content with ilvl sync.
    (4)
    Last edited by Brannigan; 03-03-2016 at 04:54 PM.

  9. #19
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Syzygian View Post
    Apparently people who make a simple suggestion turn the stick in your butt sideways.
    It's simple for you, I guess.

    What's perfect rotation for WAR opener? 3 FC or 2 FC which fits within TA debuff's time frame? What's perfect rotation for DRG? 3 GK in one minute forfeiting LS on FT and b4b on CT, or 2 GK and use those, Skillspeed stat(which, surprise surprise, is tied to item level) also play part in this. NIN's Backstab deal more damage and is better when no one is there to benefits from the TA debuff, this will result in better clear time for SSS, is that considered a better, or perfect rotation?

    You can't just magically assign item level sync button and hope everything turns out OK.
    (5)

  10. #20
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Also, a note I posted on another thread. The game has not at any point suggested towards any "the one and only right" rotation. The only time the order of the skills matters, gamewise, is skills that only work in particular succession, like chain skills. All the other stuff about rotation is purely put up by the player base. Yeah, some orders of things might work better than others. Yes, some people have better reflexes, or connections. But the game doesn't say your order of things is right or wrong as long as stuff dies before you. As it should be. Be it gear or skill that makes the difference.

    And as someone said, you can just put on lower level gear if you want to challenge yourself.

    Many suggestions to "improve" the SSS are on the road to make it a content of its own right. That's not what it was meant to be. Of those suggestions the only one I agree with is that the dummy should take into accord the Accuracy checks accordingly.
    (2)
    Last edited by Sida; 03-03-2016 at 10:24 PM.

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