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  1. #1
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Zadocfish View Post
    I'm a wee little Gladiator hoping to blossom into a fine Paladin. This thread makes me a little nervous to start doing dungeons... So, basically, run to convenient target, flash more than once, use Fast Blade/Savage Blade, switching targets for groups, and hope that the healer deigns to heal me. Still... couldn't I skip Fast Blade and go straight for Savage, since doing damage is not going to be my job? Just get as much enmity as possible on as many dudes as possible? Maybe that's a stupid question, but I'm not that familiar with the game yet.

    Also, I really don't like Halone's Rage for... reasons. Is it possible to tank without it, relying on my other enmity skills instead?

    Not a stupid question at all - that was my thinking originally as well and it sounds logical, but it is wrong.

    Those skills with added enmity works by applying a multiplier to the damage done. For Savage Blade that multiplier seems to be x3. (Some sources say x2, but for this analysis it does not matter - the conclusion will be the same anyway.)

    Savage Blade alone has an attack potency of 100. With the enmity multiplier this means it will generate the same enmity as a normal attack (without extra enmity) that has a potency of (100 x 3) = 300.


    Now lets do the math for Fast Blade + Savage Blade combo compared to using Savage Blade twice:
    FB has a potency of 150. SB comboed with FB has a potency of 200. Together this will generate a total enmity of 150 + 200 x 3 = 750.
    SB alone has an attack potency of 100. Using it twice will generate a total enmity of 100 x 3 + 100 x 3 = 600.

    So FB+SB will not only do more damage than SB twice, but also generate more enmity.



    Rage of Halone is a very nice skill for GLA/PLD that you generally will want to use when tanking.

    Not only is it a heavy hitter when used as part of FB+SB+RoH combo, but it also generates plenty of enmity AND it reduces the damage dealt by your target - making it easier for you to stay alive.
    What's not to like?
    (1)
    Last edited by MistakeNot; 02-19-2016 at 07:24 PM.

  2. #2
    Player
    Zadocfish's Avatar
    Join Date
    Feb 2016
    Location
    Gridania
    Posts
    161
    Character
    Doc Docdoc
    World
    Exodus
    Main Class
    Weaver Lv 37
    Quote Originally Posted by MistakeNot View Post
    Rage of Halone is a very nice skill for GLA/PLD that you generally will want to use when tanking.

    Not only is it a heavy hitter when used as part of FB+SB+RoH combo, but it also generates plenty of enmity AND it reduces the damage dealt by your target - making it easier for you to stay alive.
    What's not to like?
    It's kind of embarrassing to say, but I always, unfailingly play an atheist in games. I don't like RoH because of Halone's name in it, not a gameplay thing... It's just OCD...
    (0)

  3. #3
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Zadocfish View Post
    It's kind of embarrassing to say, but I always, unfailingly play an atheist in games. I don't like RoH because of Halone's name in it, not a gameplay thing... It's just OCD...
    Just pretend it's called Rage at Halone instead of Rage of Halone

    Also, the only macro I ever use while tanking is to put up the 1 marker on whatever I Shield Lob. That way if the DPS are observant enough they'll know that's the first target I'll hit. In any case, I always open with 2 or 3 Flashes anyways, and in higher level dungeons it's a bit of a moot point to do so unless you have a party of two well-behaved melees. Using this example, if you start out with Flash instead of Shield Lob because reasons, using the Shield Lob button in the middle of a GCD will put the marker on whichever enemy you want to mark without actually triggering the skill. Just something to note.
    (1)

  4. #4
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zadocfish View Post
    It's kind of embarrassing to say, but I always, unfailingly play an atheist in games. I don't like RoH because of Halone's name in it, not a gameplay thing... It's just OCD...
    I sort of get where you're coming for. As for me, the skill has just been "that third skill of that combo" which I later learned to call RoH on the forum, never much peeking at its name since the time I'd plopped it into my bar. However, refusing to use it is.. sort of like healer who wouldn't use their best heal because it's name is "Blessing of Nymeia". Tool for a purpose.

    Also, well.. in most games and gameworlds, paladin type of class tends to be fairly holy. With your custom it might not be the most perfect choise. In XIV at least we have another tank, marauder/warrior who don't stumble to the twelve all too often.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  5. #5
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sida View Post
    Also, well.. in most games and gameworlds, paladin type of class tends to be fairly holy. With your custom it might not be the most perfect choise.
    This is indeed most often the case, however I found that in FFXIV it surprisingly isn't.

    "Sworn or unsworn, we are paladins true, and the only true oath we swear is the one we swear to ourselves." - Solkzagyl

    On the contrary, the player is told that being a Paladin is primarily about following your own path and staying true to it. That you uphold the oath you made to yourself, and to never stray from it. So although the Paladin may carry a skill with a name like Rage of Halone, which is one of the 12 gods, it does not necessarily imply that a Paladin in this game needs to be "holy" so to speak. I believe we can all agree that simply channeling the power of a god does not make someone religious. On top of adhering to the first statement I quoted however, your main task as a Paladin is to swear allegiance to the Sultanate of Ul'dah, and defend the people of the realm. (Note that you, the player, are what's referred to as a free Paladin, and thus do not adhere to these rules.)

    In the level 60 HW job quest, the Paladin also returns to their roots. The Gladiator. In the final quest log it reads: "However, when two souls cannot reconcile--when one cannot establish dominance, there is but one recourse: a duel." So not only is the Paladin based around loyalty to his own convictions, but he is also pretty damn competitive. As we see in the last job quest, the Paladin's soul crystal will not rest until a clear victor has been decided.

    I tried to avoid job quest spoilers, hopefully I didn't make anything obvious. Lastly, I find the Paladin lore in FFXIV very interesting, so forgive my rant.
    (1)
    Last edited by Torunya; 02-22-2016 at 11:29 PM. Reason: char limit
    Quote Originally Posted by Iagainsti View Post
    Where's my daily baked deliciousness, Toruyna?

  6. #6
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Torunya View Post
    Snip
    Another thing to consider is that it could just be the name of the technique and not actually invoking Halone's power at all.
    (0)

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