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  1. #51
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SpookyGhost View Post
    That, also, is a game design problem. :P
    You can't force people to be competent at their job.
    Or better, it's not worth it to make leveling harder to make sure "bad" people play all their jobs properly as opposed to help involved people progress faster.

    Quote Originally Posted by Kaeoni View Post
    From a Developers standpoint it means less time spent playing their game.
    I understand that. But since they give more and more options to leveling faster and faster, I really doubt that "leveling process" is a playtime they focus on.

    And, sadly, the fact you can level everything means you can easily clear almost every dungeon without putting real effort in one specific job. I once ended in T10 with a WAR that didn't even unlocked Infuriate. Apart from that, he was a really competent BRD and WHM.

    Quote Originally Posted by Kaeoni View Post
    Land Sea Sky for example is from what I can tell a teaching tool to make players more comfortable with Savage and playing their own class effectively.
    Like you, I think the "comfortable" part is the most important one. I'm pretty there are hundreds of people out there that play very well, but are just afraid of going into Savage, either by the content itself or by the players they'll end up with. SSS is a good way to tell them "Don't worry, you can do it"

    For your TL;DR, see the first part of this post. It's just my opinion, though.
    (0)
    Last edited by Reynhart; 02-15-2016 at 06:58 PM.

  2. #52
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    It's not like they couldn't have worked around the SMN/SCH concept and made it so you had Templar unlocked at lv30 and leveled separately from LNC, just like the new jobs. Let's, uh, think outside the box, maybe? That's not even hard to do, branching doesn't mean it's gotta be exactly what we know.
    (0)
    Last edited by Tanathya; 02-16-2016 at 01:55 AM.

  3. #53
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MagiusNecros View Post
    To be fair all the Job Classes in BDFF work as intended and make sense as well.
    +1 to this.

    A samurai tank that specializes in counter damage like the Swordmaster/Samurai in BD would be really fun.
    (0)

  4. #54
    Player
    Alisane's Avatar
    Join Date
    Nov 2015
    Posts
    66
    Character
    Alisane Vaeros
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Samurai tank would be fun... But I do think that another sword tank would be slightly vanilla. Do something unexpected, like with AST and their globe. Holding out for Dancer tank personally!
    (0)

  5. #55
    Player
    Kaeoni's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    97
    Character
    Ein Sakuragi
    World
    Midgardsormr
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Reynhart View Post
    You can't force people to be competent at their job.

    They give more and more options to leveling faster and faster, I really doubt that "leveling process" is a playtime they focus on.

    And, sadly, the fact you can level everything means you can easily clear almost every dungeon without putting real effort in one specific job.
    It's true, you can't force anyone to be competent at their class.
    However, people are deserving of a chance, and at least they familiarize themselves with with skills and abilities available to them.

    I've played since the beginning. Fates were at one time the fastest way to level, Dungeons then got buffed and are now top exp. I don't think Levequests are a viable option personally. But outside those 2 first methods I'm not sure what faster ways you're talking about. To me they're quite slow and enough time to familiarize yourself with the class and what it's capable of. ofc it's going to take a lot of time and effort to really nail a class. And that isn't something you're going to get from dungeons alone no. but it gives you a solid base. Which is imo fundamental.

    Quote Originally Posted by Tanathya View Post
    It's not like they couldn't have worked around the SMN/SCH concept and made it so you had Templar unlocked at lv30 and leveled separately from LNC, just like the new jobs. Let's, uh, think outside the box, maybe? That's not even hard to do, branching doesn't mean it's gotta be exactly what we know.
    I don't think that's necessarily a bad Idea.

    However, some classes are still starting out at level 1. And unless they seriously fast track those levels up to level 30, you're still decreasing overall playtime. My concern isn't veteran players or whatever. My concern is for new players. We could add new systems to make it easier and faster for them. I'm not against it. What i'm against is the alienation of new blood. I would hate to perpetuate an idea that prevents new players from potentially loving the game.

    I mean, not a lot of time is spent in those low levels, I get it. I really do. But we gotta at least try remember what it was like back then. If I couldn't Que up for dungeons as Archer back in the day due to lack of people, or whatever reason. I'm left to think either "no one is playing this game" Or "this is so boring, if it's this boring now and i'm stuck doing stupid fates and having limited Levequests per day. Who's to say the rest of the game is any different"
    (0)

  6. #56
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kaeoni View Post
    Snip
    It is no different from what they've done with DRK, AST, and MCH. They start at lv30. Even with SCH if you ask me, as it changes roles once you pick that up at 30.
    (0)

  7. #57
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Reynhart View Post
    You can't force people to be competent at their job.
    Actually, you can. Carrot/stick them hardcore when they're in your static.
    Got a monk up 100 dps back in scob.

    Also: What the hell is going on here.
    (0)

  8. #58
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I'd love to see an OT move in which you intercept the next attack and counter in proportion to the damage dealt, as a more offensive alternative to cover. That being said, I do hope that the next tank to be introduced is a non-sword tank, simply for variety.
    (0)

  9. #59
    Player
    Kaeoni's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    97
    Character
    Ein Sakuragi
    World
    Midgardsormr
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Tanathya View Post
    It is no different from what they've done with DRK, AST, and MCH. They start at lv30. Even with SCH if you ask me, as it changes roles once you pick that up at 30.
    You're right. Drk, Ast, Mch do follow similar though not exactly the same rules and that also kinda worries me (in that there is even less activity in lower levels). But you at least play the class you're leveling on those 3. You don't level Ast to level up your Mch.
    (2)

  10. #60
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Violette View Post
    Actually, you can. Carrot/stick them hardcore when they're in your static.
    Got a monk up 100 dps back in scob.
    Because he agreed to follow the carrot.
    Stick them too hard, they'll just dump you
    (0)

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