Results 1 to 10 of 47

Hybrid View

  1. #1
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Accidentally deleted the post I just wrote, so I'll blaze through the math for you:

    Current parry rate at 23% would give you a rough passive defense over unlimited attacks of 4.6% (0.23*0.2=0.46).
    Increasing that to 29% parry gives you a rough passive defense over unlimited attacks of 5.8% (0.29*0.2=0.58).
    That's an increase of 1.2% for 200 points of parry. (Against physical attacks only).

    150 points of crit would give you roughly 22 points of strength (effectively) (almost 2 weapon damage, so difference of wpn damage of 2 ilvls on tanks. AKA HUGE) (Assuming crit is worth approx 0.153 of 1 str, 150*0.153=22.95)
    More crit > bloodbath heal more, IB/SE returns more, Clemency/Equil heal bigger (assuming crit)
    More det > same, but lesser (though more predictable)
    More SS > More often, less effective for BB than others.

    Tl;DR Crit/Det/SS give more to tanks defensively over time than parry.

    Parry is trashtastic.
    (0)
    Last edited by Violette; 02-16-2016 at 01:31 PM. Reason: Adding all the math

  2. #2
    Player
    Grux's Avatar
    Join Date
    Dec 2013
    Posts
    61
    Character
    Locke Cole
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    I think I somehow assumed the 6% increase in parry rate to be an overall mitigation.
    Guess I was blinded by the large chunk of parry points we could add (153-204) to our current parry (750ish).

    Thanks for the clarification.
    (0)

  3. #3
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Violette View Post
    Parry is trashtastic.
    I think I heard a mic drop. /endthread

    edit: oh, except the other major point I don't see mentioned: any big hit that matters, healers have to assume you're not gonna parry. A big hit parried is a big fat useless overcure.
    (0)

Tags for this Thread