

That still isn't something I would expect anyone to pick up on. I'm just glad I know this so I can actually prepare accordingly. Thanks slowpoke. ^_^
That is true; however, you still cannot Focus Target 2 targets at once. When I said "you can't," that's what I meant. Further, if you're doing a Honeycomb burn instead of killing the mob, there is an issue of timing.
Depending on how fast the Dps are burning the honeycomb, the Final Sting of the first hornet can appear anywhere between just before the second hornet shows up (if the Dps are slow) to well after (if they are quick). If your Dps are fast, both hornets will be up at the same time. It's possible to keep an eye on both, but you cannot focus target both. You have to focus target one and directly target the other. Most tanks will opt to not do this, because directly targeting the second hornet means reducing Dps on the honeycomb. The result of this is an increase in dmg from the rest of the mob over a longer period of time (which also wastes additional Defensive CD's just before a boss fight) and an increased risk of eating two Final Stings instead of just one. As much as we'd all like to think that Dps players are superstars, it's a likely bet that at least one of the two is pants-on-head stupid. So the safer gamble is to FT the first hornet and prey that the Dps don't screw up the timing on the second one.
Anytime, but I still would look at tanks with scrutiny (I know I do). Like Slowpoke pointed out, there are only 2 hornets to deal with. By themselves, it's not really all that much. The bigger issue is actually providing mitigation for all the other adds. It really shouldn't be too difficult to pay attention to two mobs, but dividing attention tends to cause Tanks to screw up, especially when the Final Sting hits when they are not expecting it to (which is usually because of varying dps speeds on the honeycomb).
Last edited by Februs; 02-06-2016 at 12:50 PM.


Stone Vigil.
Warrior tank.
Does not use any enmity moves.
I ask him to use them. I'm ignored.
Solution: Let myself die.
Leave Duty.
Not dealing with that.
Combined with a tank insta-leaving as soon as we spawned in Sohm Al, I'm convinced today will be a bad day for me.
Last edited by Twilite; 02-07-2016 at 12:32 AM.
What's worse than a bad healer or a bad tank? BOTH. Leveling up DPS is such a pain in the butt, but this healer and tank made it worse. Healer would wait until the tank's HP was below half before healing and they'd only use Cure II. Tank must not have been using enmity moves because aggro kept going to me and the healer and we wiped on the trash mobs in the Vault. We reach the boss and heals are coming in too darn slow. WHM only uses Cure II and Regen, never bothered with Benediction, Medica, or Medica II, nor even bothering with Stoneskin before pulls. BLM dies in the fight and WHM doesn't even bother to cast Raise. The fight must have taken 10 minutes or more before we finally downed it.
I immediately left afterwards. I swear people either troll or are blissfully unaware of their skill sets.

Or they were perhaps bots. I've gotten a few bots in my runs, one most notably in Haukke Manor HM. After the second boss, the healer-bot would charge in down the hallway, resulting in one wipe of the group. We told them to not do that again, but it did and we just kept watching. After the 3rd time it died, we all reported and vote-kicked, then got a bot-free healer.
Bots typically don't use the "PLEASE NOTICE ME SENPAI AND CURE PACIFICATION!" macros and they did say hi in the start of the run. Not to mention the people in my group weren't moving in unison or in a smooth movement like a bot would.Or they were perhaps bots. I've gotten a few bots in my runs, one most notably in Haukke Manor HM. After the second boss, the healer-bot would charge in down the hallway, resulting in one wipe of the group. We told them to not do that again, but it did and we just kept watching. After the 3rd time it died, we all reported and vote-kicked, then got a bot-free healer.


Healing Brayflox and Dark Knight not using grit or shadowskin so I said
'Can you please use grit and shadowskin'
And the reply I got was iconic.
Tank says 'Don't tell me how to play my job'

Has anyone else experiencing problems with MP management over the past few days? I've been running alex NM just out of boredom and it seems that I'm running out of MP a lot faster than I usually would and I'm not doing anything differently.
I main SCH so usually MP isn't an issue with me, I tested it out on WHM and AST also and I'm almost MP drained by the end of the fight, even with shroud, aetherflow etc..

Me. Vault. Lag.
I main scholar but since the clothes are identical I accidentally logged up as whm (I checked the gear) instead of sch. i was already cringing inside because i know i don't have hw whm skills. the tank was a first timer, poor man. And i started to lag so badly, in battle (it kinda always does in the final battle of the vault? I wonder if it's the ps3 struggling a bit as well) and in the end we had to give up because tank's hp went down fast and i wasn't honestly able to keep things up as whm, not in that situation. I couldn't even see when chains were on me until they started doing damage and i feel so bad for all people running with me.
So, yeah, shame and shame on me, i'm the villain in this horror story. (it was... so embarassing. Gawd)
[also, dps with broken gear ftw]
Quarn low level:
... I mean... I understand it's a leveling roulette and people are learning. I'm 'ok' with the level 35 arcanist that doesn't really have their sub classes leveled and I'm fine with the drk tank who was trying their best to handle their job. I was not however ok with the Drg who was perpetually doing circles around the every mob (not positionals. Endless circles including frontal) and when asked about it didn't say a word.
I did not bring up the fact that he needed to stop going ape on the mob the tank wasn't attacking nor did I mention that he needed to not get perpetually hit by the bogy AOEs until the near the end.
Sadly while typing it caused the tank to die as well as the arcanist (who refused to respawn even when double weak after the golem boss). I kited the mobs while the Drg finished getting himself killed and the tank ran back.
Drg's response: lol
Final boss he continues to play ring around the to rosey and never left the boss for any adds of any sort.
I did tell the a arcanist they did a good job in trying to dps the fenced-in keys but they needed to get them dead before the aoe pulse as well as it'd be a good idea to get the SMN or SCH stones in the future.
... It was just bothering me more than normal today, I suppose. *heads to bed*
Last edited by Inariya; 02-08-2016 at 05:13 PM. Reason: Limit~
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