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  1. #61
    Player
    mk-sein's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    69
    Character
    Koume Hanazono
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I don't think I've ever used Shadowbind...
    (1)

  2. #62
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Repose has lost all meaning, what with parties that pull everything and run as fast as possible (no time to sleep anything and everyone AoEs) and WHM got AoE Dot. And nothing seems to fall asleep anymore on those oh shit moments when solo and you got a bigger pull than you wanted. Totally agree with this being listed.

    Stone ii is totally obsolete to Stone iii, it might be nice if stone ii adds heavy after you get stone iii then stone I will be useless instead, and that's nicer XD.

    Now Divine Veil/Presence of Mind I use in those oh shit moments when all my instant casts are on cooldown and I need to heal the tank up like mad after a spell of DPSing. It's the last last ditch resort.
    (1)
    ~Terra-chan~

  3. #63
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Feint on DRG outside PvP (slow on other players in PvP is amazing and DRGs being able to spam slow at will is amazing) basically any worth foe is immune to slow, it has no place on the main rotation, absolutely nothing to do with it... Not even worth at low levels.
    (0)

  4. #64
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    As a PLD? I generally use all of my skills. As a DRG? I often don't bother using piercing talon - or feint for that matter.
    (0)

  5. #65
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I don't use a mouse to play so shikuchi takes a backseat unless I know I really want to use it for something.
    (1)

  6. #66
    Player
    Zeyphr_Darkshadow's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Nox Noire
    World
    Odin
    Main Class
    Thaumaturge Lv 80
    Freeze lel
    /10char
    (0)

  7. #67
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Cure III. After it has been improved by increasing its range, it still sucks, garbage, unreliable, and too risky. When I try to use it and it doesn't work as I intended, it's so annoying. Healing is not something you can make a mistake so a hit-or-miss type of skill like this will be a piece of garbage most of the time.
    (0)

  8. #68
    Player
    BHGlobbd's Avatar
    Join Date
    Mar 2015
    Location
    Othard
    Posts
    161
    Character
    Franz D'epinay
    World
    Hyperion
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Enkidoh View Post
    For GLA/PLD... mostly just Awareness, as it's recast is so high and mostly pointless - critical damage is usually quickly recovered from anyway so it's a moot point having a brief buff that guards against it.

    Cover is also too fiddly for me, although I do have it macroed half the time I forget it's even there.
    Awareness is great for WARs, pop Raw Intuition + Awareness = don't need to worry above dmg from the sides/back
    (0)

  9. #69
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,632
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by StriderShinryu View Post
    I just find it really awkward to use and I've never had any issue just running out of the way when I have to. I love the concept of the skill but it just seems like a more awkward way of just moving normally.
    I suppose it's probably much easier to use on a controller. I just have it macro'd to the right stick. Click, aim, confirm.
    (0)

  10. #70
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Hide.

    Oh sure, I'll occasionally pop it mid-pull to get a free Trick Attack off, but that isn't the skills intended purpose, nor should it even be a requirement. They could literally make it so Sneak/Trick Attack cannot be used when you have any amount of enmity and it would achieve the same thing... For actually sneaking past anything, Hide has been utterly worthless for a long time, it just out right doesn't work post-50. Kind of wish they'd just change Hide to a toggle that shows you enemies line of sight/range of hearing/etc to allow Rogue/Ninja to actively sneak past stuff that way... Perhaps reduce the range as well to make it easier...

    Come to think of it, this is a problem with dungeons in this game... They're entirely linear with no illusion of choice when it comes to stuff... Imagine if you had a hallway full of enemies, half way down is a door you need to go through to progress, but it is locked and you need a key to open it, with the key being at the other end of the hallway. Right now you'd just pull to the key, kill everything, and go back to the door, right? Well, what if the time that took was balanced to be equal to having a Ninja sneak up to the key? Illusion of choice. You've not made the run any faster, the end result is still the same except you skipped a group of enemies, but you've got some variety in dungeons for a change. You'd be able to do dungeons slightly differently depending on the party.

    Can even apply that to other "useless" skills. Sleep and Bind, for example. Heck, even Heavy... Remember Wanderer's Palace? Pretend for a minute those giant Tonberry weren't jokes anymore, and you were at serious risk of getting hit and killed by them again; White Mage could Repose them to buy you some extra time. Astrologian could hit them with Stella for the same thing, albeit in a different way.

    Sigh, the level design in this game really is pathetic, from a gameplay perspective... There's never anything special a Job can bring to a run, you could have Ninja sneak past stuff, or Black Mage crowd control, instead we just go through killing everything... It's why dungeons are quickly becoming stale, they're always the same... It would be fairly easy to balance mechanics into dungeons that play to various Jobs strengths, but instead they're all just balanced to a five year old being able to clear them...
    (4)
    Last edited by Nalien; 01-31-2016 at 10:57 PM.

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