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  1. #41
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    I think every piece of gear should be dyable, personally.
    (4)

  2. #42
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Making old raid gear dyable would add a lot of fun to the game.
    (1)

  3. #43
    Player
    zar's Avatar
    Join Date
    May 2014
    Posts
    252
    Character
    Vahn Vana'diel
    World
    Hyperion
    Main Class
    Blacksmith Lv 100
    I hope it is crafting related.
    I have millions of gil ready for the fending coat. I need it.
    (0)

  4. #44
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Well the new 'useful in raids' crafted gear is going to need models. My guess is it will be the Allagan sets. Considering it's supposed to be good enough to wear in a raid I expect that they will also be some work and cost to make.
    (0)

  5. #45
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by FritoBandito View Post
    I think every piece of gear should be dyable, personally.
    Same! Would add a lot more variety into everyone's style if they unlocked dyeing completely.
    (0)

  6. #46
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    I'd love to see the item required to unlock it drop in T6-9 savage level synced only lol

    Personally I don't care about the option though I like the gear the way it is
    (0)

  7. #47
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by FritoBandito View Post
    I think every piece of gear should be dyable, personally.
    I wouldn't be opposed to this but it would mean they would need to create a lot of new armour sets since crafted gear's main selling point is it's dyeability and often crafted gear is just old dungeon sets made dyeable.

    Not sure they would do this unless they have hired a bunch of additional 3D modellers and artists.
    (0)

  8. #48
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Velox View Post
    Given these 2 facts, I'd say it's safe to assume they are just going to make all the existing gear dyable. I think people are over thinking this.
    It's almost certain they're going to be craftable because that's what they've already told us, though. They were asked about dyable Allagan stuff a couple Live Letters ago and they told us they were possibly going to add dyable, crafted versions of the sets, and then they later confirmed that the dyable Allagan stuff they mentioned in that Live Letter would be added in 3.2.

    While they could just make the old versions dyable (it's not like they haven't done something different from what they originally told us before), at this point I'm skeptical that that's what they'll do.
    (0)
    Last edited by Alahra; 01-28-2016 at 07:05 AM.
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  9. #49
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Alahra View Post
    It's almost certain they're going to be craftable because that's what they've already told us, though. They were asked about a couple Live Letters ago and they told us they were possibly going to add dyable, crafted versions of the sets, and then they later confirmed that the dyable Allagan stuff they mentioned in that Live Letter would be added in 3.2.

    While they could just make the old versions dyable (it's not like they haven't done something different from what they originally told us before), at this point I'm skeptical that that's what they'll do.
    If that's the case then I simply won't be getting them. I'm just done supporting anything that involves crafting on my server. No gear is worth the cost of a medium plot of land (which are the kinds of prices you see on the Siren marketboard)
    (2)

  10. #50
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NorthernLadMSP View Post
    Ah, so basically you have no point. You're a crafter, and you want to make profit off of people who hate crafting. Got it.

    Yeah, let's not rejuvenate an actual gameplay component (PVP) of this game that some people do actually enjoy, so that people who like to rip others off can make more profit for themselves.
    Right, cause crafting is totally not an actual gameplay component and nobody actually enjoys it.

    You're a PvP'er, and you just want to farm easy kills/wins off people that hate PvP. Got it.

    @OP - I'm assuming it'll be done how the dyeable AF gear was. You are required to have the actual armor piece, then you craft an additional item and trade both of them in for the resultant dyeable item (or perhaps just actually craft the dyeable version).
    (0)

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