I think every piece of gear should be dyable, personally.
I think every piece of gear should be dyable, personally.
Making old raid gear dyable would add a lot of fun to the game.
I hope it is crafting related.
I have millions of gil ready for the fending coat. I need it.
Well the new 'useful in raids' crafted gear is going to need models. My guess is it will be the Allagan sets. Considering it's supposed to be good enough to wear in a raid I expect that they will also be some work and cost to make.
I'd love to see the item required to unlock it drop in T6-9 savage level synced only lol
Personally I don't care about the option though I like the gear the way it is![]()
I wouldn't be opposed to this but it would mean they would need to create a lot of new armour sets since crafted gear's main selling point is it's dyeability and often crafted gear is just old dungeon sets made dyeable.
Not sure they would do this unless they have hired a bunch of additional 3D modellers and artists.
It's almost certain they're going to be craftable because that's what they've already told us, though. They were asked about dyable Allagan stuff a couple Live Letters ago and they told us they were possibly going to add dyable, crafted versions of the sets, and then they later confirmed that the dyable Allagan stuff they mentioned in that Live Letter would be added in 3.2.
While they could just make the old versions dyable (it's not like they haven't done something different from what they originally told us before), at this point I'm skeptical that that's what they'll do.
Last edited by Alahra; 01-28-2016 at 07:05 AM.
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If that's the case then I simply won't be getting them. I'm just done supporting anything that involves crafting on my server. No gear is worth the cost of a medium plot of land (which are the kinds of prices you see on the Siren marketboard)It's almost certain they're going to be craftable because that's what they've already told us, though. They were asked about a couple Live Letters ago and they told us they were possibly going to add dyable, crafted versions of the sets, and then they later confirmed that the dyable Allagan stuff they mentioned in that Live Letter would be added in 3.2.
While they could just make the old versions dyable (it's not like they haven't done something different from what they originally told us before), at this point I'm skeptical that that's what they'll do.
Right, cause crafting is totally not an actual gameplay component and nobody actually enjoys it.Ah, so basically you have no point. You're a crafter, and you want to make profit off of people who hate crafting. Got it.
Yeah, let's not rejuvenate an actual gameplay component (PVP) of this game that some people do actually enjoy, so that people who like to rip others off can make more profit for themselves.
You're a PvP'er, and you just want to farm easy kills/wins off people that hate PvP. Got it.
@OP - I'm assuming it'll be done how the dyeable AF gear was. You are required to have the actual armor piece, then you craft an additional item and trade both of them in for the resultant dyeable item (or perhaps just actually craft the dyeable version).
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