keep crying about the system thats gone.... that will do you some good ^^they were not the ones that were QQ and whining about they couldn't do anything besides hit 1111. you were playing the system wrong and could not figure it out so you cried like a 5 year old school girl about it. your base system of AA allows you to just stand there and the game hits for you because you couldn't figure out how to press a button. the changes are due to constant QQ and whining about the old system.
if you didn't like the original system you should have left and went back to your saving grace of xi and left the game that was advertised as different to actually be completed.
your opinion is battle is better post 1.18, but your opinion is not the only one that matters. if someone thinks it is worse then their opinion is just as viable as yours. just remember it was the QQ from the xi base that wanted xi-2 that cried and complained that started the issues anyways.
ill keep enjoying the new system instead of bitching because thats what smart people do. They play a game they like..... learn from this.
How is assuring that the game will get terrible reviews and the majority of the playerbase will leave and not return a good idea?This is the reason I stay. I'm not sure whether it was Tanaka's idea both times, but an early MMO release is one of the best decisions the developers can make on behalf of the players. It gets the product into the players' hands before everything is set in stone. Feedback is given at the most crucial period, and they are able to make the first long term plan concerning content and design.
The same situation is unfolding for FFXIV. Whether you like the state of the game or not, NOONE can argue that the game would be better if it had stayed within SE.
And that is all that can be concluded with certainty. My personal opinion, upon reflecting on FFXI's history and progress, I have no doubt FFXIV will be a great game.
FFXI did better, despite still having an inordinate amount of technical difficulties, because of when it was released. The MMO market was still young and online console gaming was still a rare novelty.
The option is between, releasing early and starting to develop with player feedback or hold back release and continue development at normal pace with limited pressure/feedback.
Internally, the most pressure the developers would face is from Management. I don't think I need to explain why this is bad. The feedback would be limited to a small group of internal testers or a group of testers that don't represent the actual playerbase.
Thinking LONG TERM (crazy idea I know) SE would have to be stupid to not release early. Now, we could debate forever when is the best time, my opinion is that probably 1.8 would have been a good time to release. Even then might have been too late when you consider the long term planning that has already been set in motion months ago based on the initial reaction.
More importantly my point was, you can't argue that FFXIV(The game itself and not perceptions) is not better than it otherwise would have been if it had remained within SE.
Stamina was hurting. It wasn't teh 111111 that made it bad it was watching that god damn stamina bar refill instead of paying attention the fight itself. que'ing abilities or not admit it we were all doing it. Looking forward to the jorb changes and balances hopefully gonna see reworking of alot of those abilities you spam cuase thier durations are like 15-20 f'ing seconds and recasts 60.
Here's another point to bring up... If the game had been held back till they had "polished mmo" would we have half the game were getting now? Nope... We'd just have more crap to do. And we wouldn't have gotten to play for free.
edit- Apparently Roaran said this already lol
Exactly, FFXI did well because there were few alternatives out there.
I don't understand how launch condition of FFXI justifies launch of XIV whatsoever and point of this thread.
It's like saying because SE previously released lead based paint it's ok for them to do so again because they dont know any better.
no the option is between (1)releasing a game early that was absolutely torn apart and spit out as horrible during alpha and beta stages and them not fixing the issues and throwing an unfinished item out there or (2)them actually listening to their feedback and taking care of those issues back then.The option is between, releasing early and starting to develop with player feedback or hold back release and continue development at normal pace with limited pressure/feedback.
Internally, the most pressure the developers would face is from Management. I don't think I need to explain why this is bad. The feedback would be limited to a small group of internal testers or a group of testers that don't represent the actual playerbase.
Thinking LONG TERM (crazy idea I know) SE would have to be stupid to not release early. Now, we could debate forever when is the best time, my opinion is that probably 1.8 would have been a good time to release. Even then might have been too late when you consider the long term planning that has already been set in motion months ago based on the initial reaction.
More importantly my point was, you can't argue that FFXIV(The game itself and not perceptions) is not better than it otherwise would have been if it had remained within SE.
NOONE can argue that the game was given horrible reviews during alpha and beta. if you got horrible reviews by the people that were overjoyed to have an early copy of the game what made them think people that just wanted to try it out were going to like it more?
people can always argue that the game would have been better if it was worked on inside se until it was ready. we would not have had the scapegoat producer change and the things in the game at release would have been able to be completed. just completing those systems before the actual public release and taking care of the issues from the alpha and beta stages would have made a dramatically more polished and better game.
http://crystalknights.guildwork.com/
You guys need to put your junk away and either play or leave, quit the bitching already it doesn't help anything.
the game is good, It's getting better every single patch by leaps and bounds, end of story
Well, let's go with this assumption and compare notes.
JP release occured about 1 year before US release
6 months before US release, a viable auction house was implemented, as well as fully functional chocobos and airship
This is post beta as you claim, and yet on par with this next patch.
Upon US release, rank cap was raised for the first time, and expanded zones. This occured largely because it was implemented along with the first expansion, Rise of Zilart.
Apart from cap raise, we have already been gaining expanded zones, bit by bit. At any rate, I think it is harsh to say that this game is inferior to that of FFXI at the same stage, it was merely the point that they were generous enough to release it globally at the same time rather than what they did in FFXI. Yes, it came with unforeseen complications, but that doesnt mean they haven't made impressive progress, considering the conditions.
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