Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 49
  1. #11
    Player
    Callback's Avatar
    Join Date
    Dec 2015
    Posts
    334
    Character
    Callback Spanner
    World
    Ultros
    Main Class
    Ninja Lv 60
    I'd say NIN, but that might be *too* easy. It's really boring, but I'm stuck with it since leveling another class is even more boring.
    (0)

  2. #12
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gunspec View Post
    ...And while I still prefer bard to machinist, wayyyyy too much stuff has a cast time for bard.
    Um... huh? Wanderers Minuet and Gauss Barrel both add the same cast times to very much the same amount of skills on BRD and MCH respectively. BRD and MCH at this point are on a very base level the same Job which a few 'bells and whistles' abilities that distinguish them from one another (Songs for BRDs, turrets for MCH, Emp Arrow for BRD, Wildfire for MCH).
    (1)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  3. #13
    Quote Originally Posted by Malzian View Post
    Um... huh? Wanderers Minuet and Gauss Barrel both add the same cast times to very much the same amount of skills on BRD and MCH respectively.
    the ammo system makes GB works with MCH a lot more fluid than how WM works with BRD.
    (8)

  4. #14
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Ninja is not as hard as Monk but it's not that easy unless you just want to do the bare minimum and don't care too much about your job.
    (1)

  5. #15
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by SendohJin View Post
    the ammo system makes GB works with MCH a lot more fluid than how WM works with BRD.
    Well, I really don't have the numbers to show it, but playing either or to me feels pretty much the same when it comes down to skill times. While the ammo system does allow you to get guaranteed procs on your shots so they have no cast time, it's generally as available as Internal Release which will give you a boost to your Crit chance on your BRD DoTs giving you frequent chances for Bloodletter/RoD procs. The ammo system is more fluid in the way it delivers those cast-less chances, but I don't think it's any greater over-all than BRD's since you also do get the Straight Shot procs as well which remove the cast times for it. I suppose it's just a matter of personal perception and preference, really.
    (0)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  6. #16
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by The_Greatest_Evil View Post
    I wanna made a second new class. I don't wanna to be a BLM because I don't like it. It's too similar with the Mage from WoW that I doesn't liked too.
    Firstly, I found this entire thread pretty hilarious. Long story short, every job is easy if you don't want to do well. Every job is complex if you want to perform well. This is especially true at level 60.

    Second, I found that the BLM in this game is soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo much less interesting than the Mage in WoW. I really want them to add a Mage-like class to this game, but instead we have BLM and SMN. I mean they are fun, but I am really missing me some Mage.

    As for DRG, I don't have one at 60, but I was under the impression they have one of the most complex rotations in the game atm.
    (1)

  7. #17
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kaurie View Post
    Firstly, I found this entire thread pretty hilarious. Long story short, every job is easy if you don't want to do well. Every job is complex if you want to perform well. This is especially true at level 60.

    Second, I found that the BLM in this game is soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo much less interesting than the Mage in WoW. I really want them to add a Mage-like class to this game, but instead we have BLM and SMN. I mean they are fun, but I am really missing me some Mage.

    As for DRG, I don't have one at 60, but I was under the impression they have one of the most complex rotations in the game atm.
    It is the most complex rotation, but it's artificial complexity... because you have to maintain BotD while dealing with the Rear/Flank random procs for your skills and knowing when it's good to use Geirskogul and when it's not. It's not like your rotation is mechanically complex, it's situationally complex.
    (0)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  8. #18
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Lol BLM easy?

    After playing almost every dps job to 60, I can tell you it's one of the hardest if not the hardest at 60.
    (13)

  9. #19
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Malzian View Post
    Well, I really don't have the numbers to show it, but playing either or to me feels pretty much the same when it comes down to skill times. While the ammo system does allow you to get guaranteed procs on your shots so they have no cast time, it's generally as available as Internal Release which will give you a boost to your Crit chance on your BRD DoTs giving you frequent chances for Bloodletter/RoD procs. The ammo system is more fluid in the way it delivers those cast-less chances, but I don't think it's any greater over-all than BRD's since you also do get the Straight Shot procs as well which remove the cast times for it. I suppose it's just a matter of personal perception and preference, really.
    quick reload.... u can stack charges , and weave even more while u are using them.... MCH is waaaaaaay more mobile and with less casting than BRD.

    heave movement phase? u can deal with that as MCH , BRD has no options other than turning off WM losing 30% dmg, outside Straight shot! procs , Sidewinder (1 min CD) ....bard cast everything , not counting BL because is OGCD skill...we even have to cast for 3s if we want to provide songs.

    Anyway i think once u master the rotations every job is easy .... whats hard is doing the rotation while dealing with mechanics.
    (1)
    Last edited by Warlyx; 01-08-2016 at 05:13 AM.

  10. #20
    Player
    pushin_tin's Avatar
    Join Date
    Sep 2014
    Posts
    163
    Character
    Ac Ungarmax
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Monk is extremely easy to pick up because unlike some other classes, it doesn't have any drastic gameplay changes from 50-60, providing a nice learning curve. Downtime is the biggest enemy of DPS, and HW gave monk skills and adjustments that help deal with downtime.

    SMN is easy to do passable DPS, but maximizing it is rather difficult and nuanced. BLM is probably one of the most unforgiving jobs in the game, and 1-59 don't do much to help you prepare for Fire IV. DRG takes a bit of effort in getting 3 Geirskoguls per minute and 2 Geirskoguls per Blood for Blood, not to mention the double weaving.
    (8)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast