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  1. #51
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    Some people don't understand the breaking points at which AOE is mathematically more efficient and exactly how the aoe should be implemented and it's not a static value for all classes. For example, with ninjas I'm pretty sure the aoe rotation (katon -> kassatsu -> doton -> Death blossom x8 -> katon) is only effective on 4+ mobs and only if all of them will survive at least 30 seconds. Whereas a warrior can start aoe on two mobs and still be effective. Not to mention there's dungeon layout to take into account, you don't want to blow your load on aoe if you need cds for the next pull.
    (5)

  2. #52
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by KeluBehemoth View Post
    Running HT with ROT is an absolute waste.

    The conal of DS has a further range to hit more targets as well. You should be positioning.

    If targets are behind you or beside you you're wasting DPS losing auto attacks.

    Ring of thorns should NEVER be used. I can't stress that enough.
    Zerging FATEs with many players around. You just need to tap the mobs once to get credit when it dies. Straight Ring of Thorns doesn't require actual targeting, gets the job done, and makes for easy credit.
    (0)

  3. #53
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Mah deeps bruh
    (0)

  4. #54
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Tunnel vision, I'd wager. Or simply because they happen to play a class where single target damage is generally higher. There's a lot of merit to the idea of bursting down a single target at a time rather than spamming AoE - especially if someone is playing a melee class. Some people just find it more fun to embrace their single target rotation since pressing the same ability over and over can be dull.
    (2)

  5. #55
    Player
    Ykronix's Avatar
    Join Date
    Oct 2015
    Posts
    77
    Character
    Gryphon Fyre
    World
    Tonberry
    Main Class
    Monk Lv 80
    Quote Originally Posted by Theodric View Post
    Some people just find it more fun to embrace their single target rotation since pressing the same ability over and over can be dull.
    Monks would like to have a word with you sir.
    (1)

  6. #56
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ykronix View Post
    Monks would like to have a word with you sir.
    If only perfect balance could last forever...AOEs all day.
    (2)

  7. #57
    Player
    Krylo's Avatar
    Join Date
    May 2015
    Posts
    272
    Character
    Khaela Alteri
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Because, on three mobs, rockbreaker (130 potency per target = 390 total potency) is only 40 more potency per rotation than multi-dotting with demolish (70 potency at strike + 40 every 3 seconds for 21 seconds = 350 potency. 320 if you fail the positional), but costs much much more tp, making it highly inefficient (but still useful sometimes). Using elixir field and howling fist are obvious things to do regardless; should be using those on single target rotations, even.

    I don't know about the other DPS at 60, but at fifty almost all were in the same boat. I'd assume this is still the case now.

    Now if the thread title were 'why do people still single target mobs when there are 4 or more' my answer would be simply that they don't really understand the mechanics of the game.
    (2)

  8. #58
    Player
    Destomius's Avatar
    Join Date
    Mar 2015
    Posts
    147
    Character
    Destomius Masteron
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 60
    Because as Ninja I'll run out of TP unless the mob dies really fast.
    (1)

  9. #59
    Player
    Chimeric's Avatar
    Join Date
    Aug 2014
    Posts
    120
    Character
    Ira Malcolm
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    The amount of aoe I do as a healer or NIN is directly dependent on how big of a douche you are; if you're dashing off to grab everything in sight before the healer (usually me) can put up a protect, you'll never see a single dot pop up on your mobs, let alone a Gravity or Katon.
    (2)

  10. #60
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    424
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Chimeric View Post
    The amount of aoe I do as a healer or NIN is directly dependent on how big of a douche you are; if you're dashing off to grab everything in sight before the healer (usually me) can put up a protect, you'll never see a single dot pop up on your mobs, let alone a Gravity or Katon.
    That's what swiftcast is for.
    (0)

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