Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 41
  1. #11
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I actually think a dungeon system like Nyzul would go over well here. It's random, it's challenging, and rewarding.
    (8)

  2. #12
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Nyzle fo sho, there again hw dungeons were nerfed......
    (0)

  3. #13
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Brannigan View Post
    Basically I'm just tired of dungeons being pushovers and dropping only glamour.
    To me it all seems to be about glamour. Even our Eso gear will be glamour. Something like Nyzul Isle, would be fun and easy to get together and do. Right now there's just no incentive to get together as a FC and do things.
    (2)

  4. #14
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Being able to do content with 4 people instead of 8 makes it easier to queue up and start playing for sure. Another thing that could be interesting would be random modifiers like damage increases, damage taken increased but faster mp/tp regen, etc. that could keep the same things we do more interesting.
    (0)

  5. #15
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Have a drop in existing 4-mans that converts any piece of gear into a dye-able piece that can only be acquired if you beat the dungeon in X amount of time while under ilvl sync for the dungeon. Can even make tiers of clear times so you get one, two, or three of this item depending on how fast you clear it.

    This is one quick and dirty solution of potentially many to the 4-man content.

    The cool thing about this game is you can make any content more interesting and challenging by intentionally lowering ilvl / number of participants; you just won't be rewarded for it short of bragging rights.
    (0)

  6. #16
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by KeluBehemoth View Post
    It's a good idea but it will never happen.

    Expect absolutely nothing but a copy paste of the exact same stuff we've seen for over two years.
    You're fun.
    (5)

  7. #17
    Player
    Calevr's Avatar
    Join Date
    Mar 2011
    Posts
    141
    Character
    Z'arese Tjinou
    World
    Omega
    Main Class
    Lancer Lv 80
    I would love a gigantic dungeon to explore that resembled Peru: Mountain Caves from Tomb Raider: Anniversary. Multiple parties (4-man) roaming around tackling puzzles and searching for artifacts, fighting off bears and wolves.
    (0)

  8. #18
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RainDurell View Post
    You're fun.
    She's right sadly.

    I can already imagine the outcry from people when they can't do the harder 4 man stuff or they get kicked for either being new to it or just plain bad.

    I honestly and sadly as I would enjoy harder 4 man stuff, don't see this happening.
    (1)

  9. #19
    Player
    hellmach's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah :>
    Posts
    194
    Character
    Ori Lannister
    World
    Cactuar
    Main Class
    Ninja Lv 70
    8 Man Savage dungeons please
    (1)
    Hail Nanamo. Glory to Lalafell kind.


  10. #20
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Define "challenging". Are we talking about puzzles to unlock deeper areas? Defeating enemies in particular orders to get keys to the door? Disarming traps? Finding random passwords to acquire treasures?

    Or are you talking about bosses with 4 or 5 mechanics going off at the same time that no one with reliable broadband service and the latest gaming PC can react to, as I suspect?
    (2)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast