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  1. #11
    Player
    HeavenDenies's Avatar
    Join Date
    Dec 2015
    Posts
    9
    Character
    Heaven Pandemonium
    World
    Adamantoise
    Main Class
    Archer Lv 55
    Quote Originally Posted by Thegoldfish View Post
    There is a lose in DPS. It really depends what you use the macro for. The /wait action is always a whole number, so 1,2,3, etc.
    For example, as a ninja with high skill speed, with Huton active, GCDs drop to about 2.1 secs or so, give or take. If I were to have a macro for Dancing Edge it would be something like this"

    /ac "Spinning Edge"
    /wait 3
    /ac "Gust Slash"
    /wait 3
    /ac "Dancing Edge"

    Total this would take about 6 seconds before Dancing Edge can be cast.

    With no macro and say a GCD of 2.2 secs that combo would take 4.4ish seconds to cast Dancing Edge.

    Macro's for skill combos become worse and worse the more skill speed you get.
    Interesting. I'll have to try some out on a target dummy, but I have read that you can use .5 with the wait macro. Either way, I'll experiment with how long it takes and how long it takes me to do it manually.
    (0)

  2. #12
    Player
    Thegoldfish's Avatar
    Join Date
    Dec 2015
    Posts
    10
    Character
    Alice Tsukino
    World
    Behemoth
    Main Class
    Ninja Lv 60
    Quote Originally Posted by HeavenDenies View Post
    Interesting. I'll have to try some out on a target dummy, but I have read that you can use .5 with the wait macro. Either way, I'll experiment with how long it takes and how long it takes me to do it manually.
    You can use /wait .5 but it will always round up. So basically /wait .5 = /wait 1, /wait 1.5 = /wait 2 and so forth. It's been tested and proven numerous times. Sucks though. :/
    (1)

  3. #13
    Player
    HeavenDenies's Avatar
    Join Date
    Dec 2015
    Posts
    9
    Character
    Heaven Pandemonium
    World
    Adamantoise
    Main Class
    Archer Lv 55
    Quote Originally Posted by Thegoldfish View Post
    You can use /wait .5 but it will always round up. So basically /wait .5 = /wait 1, /wait 1.5 = /wait 2 and so forth. It's been tested and proven numerous times. Sucks though. :/
    Ah, ok. So it's always going to round up anyway. Thanks.
    (0)

  4. #14
    Player
    CBellz's Avatar
    Join Date
    Jun 2015
    Posts
    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    These are the most useful macros on Ninja.

    /ac "Shadewalker" <1>

    /ac "Goad" <4>

    These macros will help you use these skills on these targets without interrupting your DPS. Just sort the party list and change the numbers in the macro as you see fit.
    (0)

  5. #15
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Thegoldfish View Post
    If I make a Macro that has that as an icon for Ninjutsu, will it only display the ninjutsu icon or will it still change to show which ninjutsu can be cast once I input mudras?

    For example i wanna do something like this:

    /micon "Ninjutsu"
    /ac "Ninjutsu"
    /wait
    /ac "Trick Attack"

    This is so i can free up a slot for hotbar space (PS4) and it will attempt to cast TA if applicable. But if the Ninjutsu icon doesn't change during mudra input then it defeats the purpose. XD
    Be aware, that if you hit another macro BEFORE the Trick Attack actually fires, Trick Attack will not activate.

    Also, I THINK it would normally work, but it requires you to know the mob you're fighting. Would be a total waste of the TA if the mob turn at the wrong time. My NIN only have a few macros:

    I keep these together to free up space. I use "DWaD" every time it's ready, and Assassinate for obvious reasons.
    /macroicon "Dream Within a Dream"
    /ac "Assassinate" <t>
    /ac "Dream Within a Dream" <t>

    This macro informs the group that Trick Attack is on the way:
    /macroicon "Suiton"
    /em is setting up {Trick Attack}.

    After that initial macro, I then use the non-macro'd Chi > Jin > Ninjutsu.

    This macro is for my strong offensive buffs:
    /macroicon "Blood for Blood"
    /ac "Blood for Blood" <me>
    /ac "Internal Release" <me>

    BFB is first because I need it to be first for my Duality > Aeolian Edge combo early in the fight (because using IR > AE give a lose of the IR potential crit).
    (0)
    Last edited by Jim_Berry; 01-02-2016 at 07:46 AM.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  6. #16
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Thegoldfish View Post
    If I were to have a macro for Dancing Edge it would be something like this"

    /ac "Spinning Edge"
    /wait 3
    /ac "Gust Slash"
    /wait 3
    /ac "Dancing Edge"
    I'm only against this macro because I spam all my abilities almost. For example, if Trick Attack is ready, I chose to prioritze that if all my other dots are still active and Huton is not wearing off. That said, if Trick Attack is ready but this macro only made it to "Gust Slash", then "Dancing Edge will never active. I'll be hitting your macros again, which will start over the combo, and I never applied Dancing Edge.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  7. #17
    Player
    Mikoko_Miko's Avatar
    Join Date
    Jun 2014
    Posts
    223
    Character
    Mikoko Miko
    World
    Ultima
    Main Class
    Culinarian Lv 100
    I'm not NIN but I'm interested in macros. As for /wait, since every macro line is executed per frame, "/wait 0.5" and "/wait 1" actually takes 1033.3ms in 30 fps and 1016.7ms in 60 fps. The following macro will work if GCD is 2.1secs in 60 fps or GCD is 2.2secs in 30fps. I don't like this sort of macros because of missed skills, though.

    /ac "Spinning Edge" <wait.2>
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /ac "Gust Slash" <wait.2>
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /ac "Dancing Edge"

    If you don't want to delay actions, /micon should be on the last line.
    (0)

  8. #18
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    macros is the worst think you can make for a melee dps in active skills, the only macro you can make is one for shadewalker to you maintank.
    (0)

  9. #19
    Player
    Thegoldfish's Avatar
    Join Date
    Dec 2015
    Posts
    10
    Character
    Alice Tsukino
    World
    Behemoth
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Jim_Berry View Post
    I'm only against this macro because I spam all my abilities almost. For example, if Trick Attack is ready, I chose to prioritze that if all my other dots are still active and Huton is not wearing off. That said, if Trick Attack is ready but this macro only made it to "Gust Slash", then "Dancing Edge will never active. I'll be hitting your macros again, which will start over the combo, and I never applied Dancing Edge.
    I don't use this macro. It was just an example of what can be done in relation to wait.
    (0)

  10. #20
    Player
    Thegoldfish's Avatar
    Join Date
    Dec 2015
    Posts
    10
    Character
    Alice Tsukino
    World
    Behemoth
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Mikoko_Miko View Post
    I'm not NIN but I'm interested in macros. As for /wait, since every macro line is executed per frame, "/wait 0.5" and "/wait 1" actually takes 1033.3ms in 30 fps and 1016.7ms in 60 fps. The following macro will work if GCD is 2.1secs in 60 fps or GCD is 2.2secs in 30fps. I don't like this sort of macros because of missed skills, though.

    /ac "Spinning Edge" <wait.2>
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /ac "Gust Slash" <wait.2>
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /wait 0
    /ac "Dancing Edge"

    If you don't want to delay actions, /micon should be on the last line.
    Wait, what does /micon being on the first vs. the last line do for a macro? That's kind of interesting.
    (0)

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