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  1. #21
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Venom View Post
    So lets ignore the new content whilst doing the old... is that what you are saying there? Why do expert dungeons when we could do Satasha normal mode! It's amazing how far people go to deny things can be better.
    I'm not saying it. I'm saying what the developers seem to be aiming for. They've been using the weapon questlines to reinvigorate older content ever since they introduced the Zodiac Weapon saga in 2.1, and so far they've shown no signs of changing that philosophy, and until they say otherwise, it is safe to assume that they will continue to do so.

    And truth be told, keeping people interested in older content is good for the game: it's one of the only ways the game can continue to support newer players, who missed out on everything in ARR when it was current, and newer players are absolutely and utterly necessary for the game to survive. I may not always agree with how they execute that goal (or with the content they choose to emphasize with a particular quest step), but the overarching goal is rather important for the long-term health of the game.

    Outside of keeping people interested in older content, it is also within the team's best interest to use older content where they can because of resources. They can't magically make their team bigger, unfortunately, so dipping into the old stuff allows them to keep the game going in a way they probably couldn't otherwise.
    (0)
    Last edited by Alahra; 01-04-2016 at 11:47 AM.
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  2. #22
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    No thanks! those people that plays 24hours a day would have a very huge advantage! <,<

    Thats like no weekly tome limit!

    People would play 24/7 and says after few days "nothing to do.../quits"
    (1)

  3. #23
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AsahinaMyLove View Post
    No thanks! those people that plays 24hours a day would have a very huge advantage! <,<

    Thats like no weekly tome limit!

    People would play 24/7 and says after few days "nothing to do.../quits"
    How is using Centurio Seals any different than using Allied Seals though?

    I'm confused myself as to why 2.0 hunts were made so dang good.
    (0)

  4. #24
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AsahinaMyLove View Post
    No thanks! those people that plays 24hours a day would have a very huge advantage! <,<

    Thats like no weekly tome limit!
    Or no weekly limit Law tome...or no weekly limit Poetics tome...or no weekly limit Alexander normal run...
    (2)

  5. #25
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ashkendor View Post
    How is using Centurio Seals any different than using Allied Seals though?

    I'm confused myself as to why 2.0 hunts were made so dang good.
    In order to repopulate the old-world areas. The HW areas don't need any such help because they already implemented the fate-grinding side of the relic quest and have relevant things to do there anyways.

    Also, I don't think SE wants people to choose between upgrading their eso gear or grinding their relic. IIRC its been maybe a 7-8 weeks since the launch of 3.1? For the people who don't do Savage, they'd still need eso upgrade items even with doing VA weekly.

    I know I would be pretty pissed off if a static member was holding off on upgrading their eso gear because they were spending their seals on relic tokens. I know people who were legitimately salty that people bought the wyvern horn instead of a twine early on.
    (0)
    Last edited by Brian_; 01-04-2016 at 07:39 PM.

  6. #26
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Brian_ View Post
    In order to repopulate the old-world areas. The HW areas don't need any such help because they already implemented the fate-grinding side of the relic quest and have relevant things to do there anyways.
    I'd still disagree with the means to do so. Hunts and especially beast tribes do nothing to accomplish "repopulating" the old world, espesically in relation to new players/leafers. Most you'll get is confusion from the sudden spam of "inv pls". And except for first step (which honestly sohuldn't have been so delayed for a 3.15 release either), none of the anima steps necessarily require you to be in 3.x areas, or at the very least was a very (and I mean 2 weeks) temporary bandaid on my server. that it's gotten back to normal with 1, half filled FATE party for each for two to three different regions.

    honestly, they need to stop making 2.x hunts as the fast(est) gearing method for end game. It's been done to death in 2.x and they still insist on it being the case months later in the next expansion cycle.
    (0)

  7. #27
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    There is no real need to repopulate old-areas.
    Relics were good to repopulate old-content, but content that new people need to do to progress. For the Anima, this is a good thing with Snowcloak and Keeper of the Lake, as new players can have problems finding people to help them.

    Hunts are totally different. With the new level cap, new players don't care about 2.x hunts, as they only offer "weak" gear.

    It would have also been better to prevent people from undersizing lvl50 dungeson (By requiring a dropped item to progress) or adding token to lvl50 trials instead of daily quest, so that you'd do basically every lvl 50 MSQ primal to build your anima.

    And, of course, allow people to buy items with Wolf Marks to increase PvP population.
    (0)

  8. #28
    Player
    Venom's Avatar
    Join Date
    Apr 2012
    Posts
    168
    Character
    Omega Venom
    World
    Cerberus
    Main Class
    Archer Lv 72
    Why are people even saying that 2.0 hunts have been implemented in 3.0 relic to get people interested in older content to assist new players? I don't think new players actually use 2.0 hunts to upgrade 50 items.... they are more likely to just carry on levelling instead of going i120 to i130... believe me I see i120 people in the first few heavensward dungeons. The only thing 2.0 hunts are doing right now is new relic. It would harm absolutely nobody have have allied seals drop from 3.0 hunts or unidentified items purchased for centurio seals. 3.0 hunts can still be used in future stages of relic, people will stop complaining about the grind.... with the way gear is right now... 210 from diadem, 210 from alex..... weekly upgrade item from Void Ark.. I can't think of any players who actually would do 3.0 hunts if it were not for law or poetics. I just use the Centurio seals to get free teleport tickets now and I am sure a lot of players are doing the same, is that what SE really wanted for 3.0 hunts? a means to save a bit of gill on teleporting.
    (0)
    Last edited by Venom; 01-05-2016 at 12:14 AM.

  9. #29
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    2.0 has always been a way to gear up toward end game, not that I nessescarly agree with that design. It doesn't only give weak, old gear.
    (0)

  10. #30
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    I sincerely hope that SE doesn't consider hunt zergs "repopulation" of areas. They show up out of thin air, concentrate on one tiny area, and then are gone as quickly as they showed up. They don't stick around helping newbies do anything, if newbies aren't in the right place and the right time they won't know anything is even happening besides seeing the Invite spam in chat.

    Continuing to bring people back to 2.0 areas by using hunts is pointless because it doesn't truly bring them back.
    (3)

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