This is why I dispose items by selling to vendors, it's faster and in case of a mistake, can just buyback.


This is why I dispose items by selling to vendors, it's faster and in case of a mistake, can just buyback.



That's exactly what I posted the day they were introduced. If important fish can be green then so can important tokens/currencies.



Especially apt given that all the dungeon drops for Zodiac Braves in Relic 2.0 were key items!Since inventory space is already lacking for many players it just makes sense to make items involved in the relic quest into key items. I'm usually pretty careful when it comes to deleting items but I can totally sympathise with people who regularly have to clear out their inventory.
This is probably the reason.
2.0 dungeon items were only obtainable while on the quest. These are purchased/dropped regardless of the quest status, more like FATE items for beastmen dailies.



whats even better is you cant sell things like precision bolts, but the UI objects arent protected at all.



Because if they went into the key items tab, then they wouldn't take up valuable inventory space (8 slots just for this quest), then you wouldn't have a need to buy retainer(s).



I did this as well, and I hate the fact it looks exactly like the bone chip item.



What Miles is saying is that you can sell the item to a vendor.
@OP, I don't really see the harm in making these a key item, or even just a confirmation message. Sorry to hear you accidentally discarded![]()



From a technical standpoint there is a reason that these items aren't key items. Just as in the previous relic quest series, many of the items you get to progress the quest aren't actually a part of the quest itself. It's entirely possible to farm up all the unidentified items you need for this stage of the relic before you even reach it. This is how people are able to farm up multiple sets of atma and such as the items aren't tied to the quest. You need them to finish the quest but there are no quest updates for obtaining them.
The key items section of your inventory is for items that are part of quest progression; as in the quest specifies that you obtain, possess or use those exact items and you will only ever possess a specifc amount. If you abandon the quest, the related key items are automatically discarded. Since the unidentified items aren't technically quest items (you can get them and turn them in without the quest) they can't go in key items. If they were key items you could basically stack them forever and it would just function like a new currency instead...
I do agree that the items could use a purple icon background and a confirmation on selling/discarding though.
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