yes please
yes please


They just need to add the beastmen currency to more than just the last set of dailies. If 6, or even all 9 dailies had access to the currency, you could pick and choose which quests you wanted to do WITHOUT being forced into using the less efficient vanu vanu quests. You would still be limited to 12 tokens a day, but you wouldn't have to go afk with boredom for 20 minutes.
I can't comprehend the logic for gating the tokens in the first place. The only excuse to having tokens limited to the last set of quests is to reward those players who have max rank with all of the beast tribes. We all clearly have level 60 characters, so the quests are all completely lacking in challenge no matter which set of quests you select each day. And as someone with all beast tribe reps maxed out, I already have 6 mounts and 12 minions. I don't need more reward for my months of grinding this simple content. It's not something a player can grind out in a week, or even a single month, so having it completed shouldn't be a limiting factor on relic drops.
This is like gating a relic drop behind having completed the 2.X sightseeing log. It's content that might not please a large amount of the community, and they can't even earn relic drops while working on the first stages of the reputation grind itself.
Last edited by Gunspec; 12-21-2015 at 06:00 PM.



agree with op
♥ MORE HIGH HEELS + INSTANCED HOUSING! ♥!
+1 Cool Point(s) for this info and book marked ♪




I think the problem is that a lot of you don't know how fate spawns work. As someone said earlier, there can only be a certain number of fates in a zone at specific level brackets, so what you guys are actually doing is waiting for all those other fates to run their 15min duration until they fail and then RNGsus decides what fate to spawn next. If you actively kill the ones you don't want you can speed up getting the one you want to spawn (1-2 minutes to clear the fate is shorter than 15). Keep in mind RNGsus doesn't always play nice so in some cases it can still take a while.
They have some fates on short timers. These fates need to be treated the same.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!



You can pick up beast tribe quests and abandon them and get your allowances back. It what i do, go do the original 4, pick the quests up, if the fate hasnt popped before i finish the others i abandon them and make up using the Vanu Vanu.
EDIT: forgot to say, big yes to OP's suggestion.



And while you are out trying to actively clear fates to spawn the one you want will pop while you are halfway across the map and the few people who just waited will clear it before you get back. Fun times.I think the problem is that a lot of you don't know how fate spawns work. As someone said earlier, there can only be a certain number of fates in a zone at specific level brackets, so what you guys are actually doing is waiting for all those other fates to run their 15min duration until they fail and then RNGsus decides what fate to spawn next. If you actively kill the ones you don't want you can speed up getting the one you want to spawn (1-2 minutes to clear the fate is shorter than 15). Keep in mind RNGsus doesn't always play nice so in some cases it can still take a while.

Been waiting for quenching the flame for 20+ min >.>
Edit: Been over 30 min. Still waiting.
Last edited by EvinnaReed; 12-22-2015 at 10:07 AM.
Yeah... no. These aren't working as intended. Before 3.15, these FATEs used to always be up. Even if someone did them, they respawned shortly after. I hope this is fixed in the maintenance tomorrow or I'm just going to abandon all these FATE dailies.
Although, Boar Wars is a fitting name considering how long I waited for one FATE.
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