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  1. #61
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    The more I think about it the more classes seem like they will become pointless. Like glad for instance, once I have paladin I don't see myself ever using glad again. Maybe if glad lost the shield and shield skills and had dual wield with DD skills. At least then you would have two separate concepts. He mentioned dual wield on the last letter so well see.

    When 2nd and 3d jobs come out maybe it will make more sense for the classes to remain.
    (1)

  2. #62
    Player
    Join Date
    Mar 2011
    Posts
    972
    oh the guy in the back is clearly holding a scythe
    (0)

  3. #63
    Player
    Join Date
    Aug 2011
    Posts
    684
    Quote Originally Posted by syntaxlies View Post
    The more I think about it the more classes seem like they will become pointless. Like glad for instance, once I have paladin I don't see myself ever using glad again. Maybe if glad lost the shield and shield skills and had dual wield with DD skills. At least then you would have two separate concepts. He mentioned dual wield on the last letter so well see.

    When 2nd and 3d jobs come out maybe it will make more sense for the classes to remain.
    It was always going to be this pointless. Why they didn't realise this huge, glaring problem during conception phase is anyone's guess. And people said Tanaka was shortsighted! I think new dev team take the cake on that one.

    And not even literally.
    (0)

  4. #64
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Oscillate_Wildly View Post
    ...The whole system just boggles my mind. It was supposed to be implemented for those who wanted the FF Flavour, so why in a way such as this? Why not in special artefact gear and class specific skills and split ups? Was it so necessary to implement in /this/ way?
    My mind is frequently boggled but I think (speculate) that the "Job" will be "activated" when we equip an Artifact Weapon.
    Just like we change classes now by changing weapons, the Jobs will depend on the weapon as well. This is probably why they are switching to Auto-Class-Ability Action Bars so there is less fuss changing jobs and classes.

    And just maybe, once the Jobs are unlocked by the required Class, we can switch to any Job from any Class simply by Equiping the Artifact Weapon (which hopefully appeases the "Do not lock jobs to one class" crowd) and besides the alternative is to switch to Gla 1st and then activate Paladin which is just silly and cumbersome.

    It also makes more sense that if your Tank dies in a brutal fight, another PT member can "take over" untill weakness wears off. Fewer PT wipes from 1 key member getting KO'd (although unskilled and/or panicky parties will still wipe).

    Or I am full of crap and horribly wrong...I often am.

    =Oscillate_Wildly;348287And yeah who knows, my main concern is we'll never get another class. Everything will be quested for in terms of skills and that's not fun at all.
    I predict that for PS3 Launch, there will be at least 2 new Classes, possibly 3 or 4 and an equal number of new Jobs for the new classes for the 1st Expansion Pack (if relaunch goes well).
    (0)
    Last edited by Davorok; 09-22-2011 at 02:42 PM.

    Papa was a rolling stone...wherever he laid his barbut was home.





  5. #65
    Player
    Wataruryu's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Kane Dragonswind
    World
    Goblin
    Main Class
    Marauder Lv 50
    Its not a Dark Knight, its a Dragoon. Look up pictures of Kain the Dragoon. They clearly were basing the design of this armor off Final Fantasy's most famous Dragon Knight. When you do look, you will see what I'm talking about. Kain was a chaotic dark type of hero; His armor matched his alignment, this look just like him.
    (0)
    Last edited by Wataruryu; 09-22-2011 at 04:20 PM.

  6. #66
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by syntaxlies View Post
    The more I think about it the more classes seem like they will become pointless. Like glad for instance, once I have paladin I don't see myself ever using glad again.
    Hope you like not dealing any damage.
    (0)

  7. #67
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Classes = primarily solo play (since you will have complete freedom to place abilities anywhere for the most part)
    Jobs = primarily party play (since you will receive bigger boons from the jobs that make you wanted in parties)

    Expect to see all jobs have some sort of "support" function to them, Dragoon will be hate control, Paladin will be improved tanking, Warrior will be pure melee damage with no defensive abilities, Black Mage will sacrifice healing for more powerful magical damage, White Mage will sacrifice all magical damage for improved healing powers, Bard will sacrifice powerful ranged melee damage to provide both ranged damage and support.

    On the flip side each class can do all of the above for the most part (with certain abilities acquired) but not to the degree of which jobs can since they will be restricted to just those mentioned tasks. This setup makes both the classes AND jobs relevant and not over-powering one or the other.
    (4)

  8. #68
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Griss View Post
    well considering the roe is wielding a axe...
    Actually seeing the blade at the top of the axe-like weapon, it could be a sort of halberd. It could very well be a dragoon.

    It doesn't show what weapon the dark knight is holding either ><
    (0)

  9. #69
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    The "Dark Knight" that is performing the iconic "Jump" is definitely holding onto a polearm. I suppose I will just keep posting THIS until everyone can see what you cannot see (due to all the movement/clustering happening on the image).

    Also using THIS image you can see that its a heavy axe as that blade on the tip is way to small to be used effectively as a polearm.
    (0)

  10. #70
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    If ranger = bard how the f**k does that make any sense to you? Bard should be it's own job not attacking with song/ arrows that just dumb w/e i guess everyone who enjoy ffxi bard would even join ffxiv. at least i like how monk is looking
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

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