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  1. #11
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by anguel View Post
    actually havent paid much attention there so

    is it that bad ?
    From what I understand they share shield+sword oaths when near. It's pretty bad; our tank has said he might as well stand there when his is in shield oath.
    (0)

  2. #12
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    It would likely be impossible, unless a DRG could reliably tank one of the adds and also take the T10 mechanic without dying.

    In the Sword/Shield Oath phase, having the adds tether and be close up really makes it nigh impossible to kill them (especially if you have them tethered up from the start). You could technically somehow work around this with NINs, but seeing as DPS don't have Provoke, it would be pretty hard to machinate, unless you end up p1 with the DRG MTing, without it dying in the process. In which case, the actual tank could Provoke one of the adds. The next issue is surviving the Holy Bladedance. If RNGesus is on your side and the DRG's add starts in Shield Oath, it could probably be mitigatable and spam healable through. You would then need to be able to nuke one of the adds and carry on normally.

    The next issue would be having the DRG survive the T10 mechanic. Might be doable if they use some VIT accs and also have the Adloquium crit of the century, with Stoneskin up as well. (The MT wouldn't be able to eat this while tanking Thordan, because the T10 mechanic gives you a phys vuln up thingy).

    Anyone feel like doing this? B)
    (0)

  3. #13
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    I think it's impossible for phase at 2 adds. Those adds need to separated, otherwise you get 2x damage. Also for the stance of those adds there's one that do Sword Oath that gives big damage.
    (0)

  4. #14
    Player
    anguel's Avatar
    Join Date
    Nov 2012
    Posts
    200
    Character
    Anguel Wyvern
    World
    Shinryu
    Main Class
    Dark Knight Lv 90
    ok i see, well thanks for your answear guys
    (0)

  5. #15
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Tranquil View Post
    It would likely be impossible, unless a DRG could reliably tank one of the adds and also take the T10 mechanic without dying.

    In the Sword/Shield Oath phase, having the adds tether and be close up really makes it nigh impossible to kill them (especially if you have them tethered up from the start). You could technically somehow work around this with NINs, but seeing as DPS don't have Provoke, it would be pretty hard to machinate, unless you end up p1 with the DRG MTing, without it dying in the process. In which case, the actual tank could Provoke one of the adds. The next issue is surviving the Holy Bladedance. If RNGesus is on your side and the DRG's add starts in Shield Oath, it could probably be mitigatable and spam healable through. You would then need to be able to nuke one of the adds and carry on normally.

    The next issue would be having the DRG survive the T10 mechanic. Might be doable if they use some VIT accs and also have the Adloquium crit of the century, with Stoneskin up as well. (The MT wouldn't be able to eat this while tanking Thordan, because the T10 mechanic gives you a phys vuln up thingy).

    Anyone feel like doing this? B)
    No amount of shields will save a dps from even the shield oath LB. A tank can't survive without heavy mitigation, much less anyone with less HP and much less defense. Same goes for the wild charge mechanic.
    (0)

  6. #16
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by UBERHAXED View Post
    No amount of shields will save a dps from even the shield oath LB. A tank can't survive without heavy mitigation, much less anyone with less HP and much less defense. Same goes for the wild charge mechanic.
    Did you try? I sure as hell didn't, but I was entertaining the OP's idea on a theory level! A Foresighted DRG is practically in godmode! (Dat Foresight!)
    (0)

  7. #17
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by anguel View Post
    actually havent paid much attention there so

    is it that bad ?
    Yes. They both have the Vulnerability Down buff when they're tethered. Not to mention there's a point where they cast Holiest of Holy > Holy Bladedance > Holiest of Holy. If you even lived that long, that right there would wipe the raid while they're tethered.

    Quote Originally Posted by Tranquil View Post
    Did you try? I sure as hell didn't, but I was entertaining the OP's idea on a theory level! A Foresighted DRG is practically in godmode! (Dat Foresight!)
    As a PLD with Bulwark and Shield Oath up, I still take around 3/4 of my HP bar (I have close to 19k HP) from the knight in Shield Oath. A DRG has significantly lower physical defense values and less HP, so I don't think there's much of a chance they'd survive.
    (1)
    Last edited by Ashkendor; 11-24-2015 at 02:27 PM.

  8. #18
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    You gotta remember, having Bulwark up doesn't necessarily mean it's proccing for each hit. I know it hits hard, but I am tanking through that add in Deliverance and Holmganging there anyway (which only puts my mitigation above a DRG's due to my phys defense values on the gear), and I also OT that encounter in full slaying, with pretty much DRG-tier HP. I would be pretty interested to see if a DRG could live through that via accessory HP bloat (20k HP or so), while also being catered to in the form of Virus + Disable on their add (which stack). You can also obviously pre-shield the hit, then pre-cast further heals to land between the hits, etc. I would be able to shed some more light on how much a completely unmitigated (on tank phys def) Holy Bladedance does per hit, but alas I haven't been vidding the fight, and haven't thought of paying that much attention to the individual flying text so far, as I am purposefully 1HPing there anyway.

    Anyway - is what the OP proposed worth it? Nope, don't think so, might just as well have two tanks and tank aggressively anyway. But the OP asked a question, and I was just pondering it for fun.
    (1)
    Last edited by Tranquil; 11-24-2015 at 02:38 PM.

  9. #19
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Just the fact that you need to voke the one guy says that this is basically impossible (unless you have like 5 BLM/BRD/MCH popping Quelling and keeping aggro down, and the tank just barely holding out against the melee they bring. Or 4 ranged with quelling and some really clever use of Shadewalker on a DRG/MNK). Would also require that the DPS get Sword Oath first and then the mob burned before it can cast its LB.
    (0)

  10. #20
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    With 6 good DPS + a WAR + an AST + an LB, you might be able to kill a Knight before they activate their oath. So, you'd avoid the tether mechanic and you'd also avoid their holy blade dance.

    The bigger issue is the WC mechanic in p5. While DRGs have like ~16000 HP in i210, I still doubt they'd be able to take the spear hit and live. If anyone dies, it's an auto wipe. I Vengeance and Thrill with ~17000 HP in Deliverance and still end up with like 2k HP left. Maybe a MNK with Fists of Earth, Divine Veil shield, Stoneskin, RR Bole, Apocatastasis (if it's magical... not sure)? That might... work?
    (0)

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