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  1. #21
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    When we want to damage test in a "real" environment, my static goes and punches Faust for awhile.

    It's the next best thing to a striking dummy. xD
    (5)

  2. #22
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ashkendor View Post
    When we want to damage test in a "real" environment, my static goes and punches Faust for awhile.

    It's the next best thing to a striking dummy. xD
    You may as well just attack a striking dummy tbh, haha.
    (2)

  3. #23
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ashkendor View Post
    When we want to damage test in a "real" environment, my static goes and punches Faust for awhile.

    It's the next best thing to a striking dummy. xD
    Sarcasm? Nothing about that is a real environment.
    (0)

  4. #24
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Pence View Post
    Sarcasm? Nothing about that is a real environment.
    Notice the quotations around the word "real."
    (2)

  5. #25
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Pence View Post
    Sarcasm? Nothing about that is a real environment.
    Quote Originally Posted by MisterLucie View Post
    Notice the quotations around the word "real."
    Yah. Basically making fun of people that brag on their DPS then give a Faust parse, complete with fluff from adds.
    (0)

  6. #26
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    3,002
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I hate what parsers have ruined other mmorpg communites, but I do see how they can help players improve their rotation. Maybe SE should add a self parser and we can compare it with whatever SE think is the right amount of dps that our class should be dealing with ilevel Y and X?
    (2)

  7. #27
    Player
    PawsTheKitti123's Avatar
    Join Date
    Sep 2015
    Posts
    199
    Character
    Paws Kitti
    World
    Balmung
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Laerune View Post
    I hate what parsers have ruined other mmorpg communites, but I do see how they can help players improve their rotation. Maybe SE should add a self parser and we can compare it with whatever SE think is the right amount of dps that our class should be dealing with ilevel Y and X?
    This, so much of this :>
    (0)

  8. #28
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Quote Originally Posted by Ronove View Post
    Sometimes with way too many dots or whatnot, your dots won't even register. I've had that a few times as SMN and my festers do absolutely zero. Tri-Disaster wasted!
    I was wondering this. Thanks for confirming it. I thought I was crazy or that there was glitch. Didn't use my SMN much before HW.
    (0)

  9. #29
    Player
    ExiaQuanta's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Reimi Namikaze
    World
    Leviathan
    Main Class
    Archer Lv 80
    If your buddy is running a parser in Diadem, then His parser is probably running for more than 25+ mins as the parse is probably always counting itself "in combat" as long as you or one of your party members engages a mob or pulls something. Actual fights don't usually last more than 15mins at max iirc. So its possible eventually your DPS will just get lower and lower on the parser as the time gets longer and longer on the parser.

    Throw in Downtime from transitioning mob to mob or TP Issues

    Doing a 7min parse on a dummy is probably more accurate.
    (6)
    Last edited by ExiaQuanta; 11-22-2015 at 03:52 AM.

  10. #30
    Player
    Norna's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Kiara Fey
    World
    Balmung
    Main Class
    Botanist Lv 52
    I don't want to install third-hand parsers, but I want to improve my DPS (though I'm not one for min-maxing, just enough so that I wont drag the rest of the party down), and as I recently played FFXIII I had a thought: What if we get something akin to those star screens after the instances? And after "killing" a dummy?

    Basically, it would rate DPS on their damage (with something like if every DPS gets 3 stars, the party passes the DPS check without Healer/Tank DPS. If every DPS gets 2, it can be passed with DPS from Tank and Healer, 1 star is a no-pass while 4 stars is a definite pass, and 5 stars is "we could speedrun this thing! "), ability to avoid damage and to deal with mechanics (like the bomb and jelly-blob thing in Copperbell; killing the bomb gives no increased rating and gets minus on the mechanics rating).

    Tanks would have hate generation instead of DPS (and it would rate both on the situation, that is, the actual aggro the party is generating versus the tanks, as well as against the optimal situation when DPS and Healers get 5-starred) and avoidable damage.

    And Healers would be rated on Health being above half, negative statuses being Esuna'd and so on, and avoidable damage as well as mechanics.

    The thing is, it would only show your own score so no one can use it to grief, but if you consistently get above three stars, you know that if you fail, you're not the problem.
    (1)

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