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  1. #11
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    @OP I cant believe after reading your post that i am so excited to play a class...that will never be a reality. If you ever decide to create your own MMO let us all know!
    (2)

  2. #12
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    It sounds like it would be fun but how would you build this class? Intelligence is for magic attacks but this class needs both str/dex as well wouldn't it?
    (1)

  3. #13
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Shamo_Lomenzo View Post
    Swanky. The potency for Wasp Sting should probably be raised, as it is now 60 + (18/3) * 10 = a total of 120 potency (that's how it works... right?), so it'd be a DPS loss using it versus a standard combo I believe. Correct me if I'm wrong. And the trait should raise the duration by a factor of 3 seconds as well in order to correspond with server ticks. But overall it's a cool idea.
    With the effect of Swarmstrike and the Enhanced Wasp Sting trait, it would look more like this:
    1 stack: 60 + (20/3) * (10) = 126.7
    2 stacks: 60 + (20/3) * (10*2) = 193.3
    3 stacks: 60 + (20/3) * (10*3) = 260

    I will definitely change the duration to 21 seconds, though.


    Quote Originally Posted by SinOfWrath View Post
    Just going to leave this here. Like the idea though.

    http://finalfantasy.wikia.com/wiki/S...inal_Fantasy_V)
    And I will leave this here:

    Spellblade (Tactics A2)

    ;-D

    Quote Originally Posted by AsteriaStarfall View Post
    @OP I cant believe after reading your post that i am so excited to play a class...that will never be a reality. If you ever decide to create your own MMO let us all know!
    Thank you. ;A; <3

    Quote Originally Posted by Jetstream_Fox View Post
    It sounds like it would be fun but how would you build this class? Intelligence is for magic attacks but this class needs both str/dex as well wouldn't it?
    It would be purely Intelligence-based, both its magical and physical attacks. Like how Ninja is purely Dexterity driven and Dark Knight is purely Strength, despite both having things that could be considered magic.
    (0)

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Loving the concept. Could you provide quick links (goo.gl or w/e) with your signature for your other designs if any of them aren't posted on these forums only?

    Could I ask what situations you imagine it being especially fun or powerful in, though?

    Also, unlike my own designs tend to be, yours actually seems very implementable with XIV's current systems. I would love to see it in a 4.0 Sharlayan expansion (was hoping to see a new mage of every role there, tbh, lol).
    (1)

  5. #15
    Player
    KyahAlmasy's Avatar
    Join Date
    May 2011
    Posts
    351
    Character
    Kyah Almasy
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Sort of remind me of blue mage.
    (0)

  6. #16
    Player
    SonKevin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    212
    Character
    Fax Machine
    World
    Pandaemonium
    Main Class
    Conjurer Lv 4
    What's the point? People will just complain it doesn't do enough DPS.
    (1)

  7. #17
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SonKevin View Post
    What's the point? People will just complain it doesn't do enough DPS.
    Ninja does less dps than a Dragoon or especially Monk, while typically providing more raid dps in a full party, especially when healers are free to dps. Why would Spellblade, if balanced to about the same, be received differently?

    My ONLY worry with this is the other job choices it will make nearly impossible by its implementation (Fencer class, Red Mage job, etc). But hey, if it works, and they wouldn't, then so be it. ...Though I really would love a end-game viable (nearly) pure physical Fencer class/job.
    (0)

  8. #18
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    You should work at SE. If you turn it into a tank I could even pay extra real life money to unlock the job.
    (1)

  9. #19
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Snip
    I only post my job concepts on these forums. >w>()
    As for the what situation I would imagine this being especially fun in, I personally enjoy playing supporters and/or debuffers, so I would think it would be fun in any situation. :-D
    In terms of when I would imagine it would be most powerful, I would say against a single target, versus a group. It only has two AoE abilities. >w>()

    I would love Sharlayan for the next expansion. All the gear we get from Sharlayan-location is so whimsical and elegant. ;w;

    Quote Originally Posted by SonKevin View Post
    What's the point? People will just complain it doesn't do enough DPS.
    Different ways to play the game? >w>()
    Or at least, another aesthetic. XD

    Quote Originally Posted by Freyyy View Post
    You should work at SE. If you turn it into a tank I could even pay extra real life money to unlock the job.
    You could try my Red Mage tank. It kind of similar and I reused some of the stuff from there here but I will admit, it's not as good as this one... >w>
    Red Mage
    (0)

  10. #20
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mimilu View Post
    snip
    Still working on a few ideas of my own, but I just wish I knew for certain if classes were going basically extinct or not, and how many jobs future expansions will include so I can make sure not to block off future possibilities. Right now I'm working on the Dervish (think Dancer-like dodging/theatrics concept but with less support, more destruction/confusion-orientated cool shit [particularly through wind magic], and using a scimitar, typically dressed in desert garb, every good evasion temp-tank) or Adept (similar niche, so I'll use just the one I prefer of the two; this one's martial artist and melee caster, staff-user, a bit of a spiritualist), Templar (think Sword Saint/Rune Fencer, highly technical possibly upgrading to Mage Knight or Mage Hunter), and Ronin (moves build uniquely upon others and via the resources they provide such that you could effectively have a 11-move "combo" [not even a 11-move "rotation" but an actual 11-move "combo"], likely upgrading to Samurai as a tankier variant). No idea when I'll actually have the abilities for them done, let alone appropriately mathed out, though. v.v

    Looking to have a 2-3 jobs that fit directly with each expansions main idea and possibly another (especially if only 2 initially) appearing around the time I'd hope the expansion starts taking a turn for the better/worse/lighter/ominous (around say .3 or .4), into the sort of plot stream that runs parallel to and through each expansion. Looking at Sharlayan, Ala Mhigo, and then Doma/beyond Eorzea as tentative expansion ideas for now.
    (0)

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